- Details! is ready for Uldir mythic raiding!.

- Details! Scroll Damage for training in dummies is now ready for more tests, access it /details scrolldamage.
- Damage and Healing tooltips now show a statusbar indicating the percent done by the ability.
- Added a scale slider  to the options panel.
- Added monk's Quaking Palm to crowd control spells.
- Fixed an issue with Plater integration.
- Fixed tooltips not hiding when the cursor leaves the spell icon in the Damage Taken by Spell.
- Framework: fixed an issue with tooltips and menus where the division line wasn't hiding properly.
- Framework: fixed some buttons not showing its text in the options panel.
This commit is contained in:
Tercio
2018-09-10 21:17:53 -03:00
parent 822f15fe74
commit 3f18a99d42
18 changed files with 499 additions and 86 deletions
+7 -1
View File
@@ -80,6 +80,7 @@ function DF:CreateCoolTip()
["FixedWidthSub"] = true,
["FixedHeightSub"] = true,
["AlignAsBlizzTooltip"] = true,
["AlignAsBlizzTooltipFrameHeightOffset"] = true,
["IgnoreSubMenu"] = true,
["IgnoreButtonAutoHeight"] = true,
["TextHeightMod"] = true,
@@ -1609,6 +1610,11 @@ function DF:CreateCoolTip()
menuButton:SetPoint ("left", frame1, "left", -4, 0)
menuButton:SetPoint ("right", frame1, "right", 4, 0)
if (menuButton.divbar) then
menuButton.divbar:Hide()
menuButton.isDiv = false
end
--> height
if (CoolTip.OptionsTable.AlignAsBlizzTooltip) then
local height = _math_max (8, menuButton.leftText:GetStringHeight(), menuButton.rightText:GetStringHeight(), menuButton.leftIcon:GetHeight(), menuButton.rightIcon:GetHeight())
@@ -1667,7 +1673,7 @@ function DF:CreateCoolTip()
frame1:SetHeight (CoolTip.OptionsTable.FixedHeight)
else
if (CoolTip.OptionsTable.AlignAsBlizzTooltip) then
frame1:SetHeight ( (temp-10) * -1)
frame1:SetHeight ( ((temp-10) * -1) + (CoolTip.OptionsTable.AlignAsBlizzTooltipFrameHeightOffset or 0))
elseif (CoolTip.OptionsTable.IgnoreButtonAutoHeight) then
frame1:SetHeight ( (temp+spacing) * -1)
else