General fixes and implementations
- Fixed a bug for healing done from unit to unit (by rubenvrolijk@github). - Added Vanish to the list of defensive cooldowns for Rogues (by DylanMeador@github). - Added Ny'alotha raid information (by jjholleman@github). - Fixed Eye of Corruption and Grand Delusions. - Fixed an error while retriving data from the guild (statistics sync). - Updated the ToC files for bundled plugins. - Segments Locked featured won't work for Overall Data. - Fixed an issue on Player Details Window where sometimes Death Strike healing done would blink the Rune Weapon healing done. - Regular Details Framework updates.
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@@ -1243,7 +1243,7 @@
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end
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--wallpaper
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local background = f:CreateTexture (nil, "border")
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local background = f:CreateTexture ("$parentBackgroundImage", "border")
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background:SetAlpha (0.3)
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background:SetPoint ("topleft", f, "topleft", 6, -65)
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background:SetPoint ("bottomright", f, "bottomright", -10, 28)
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@@ -1386,7 +1386,7 @@
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--received one encounter table
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elseif (guildSyncID == "A") then
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f.DownloadedAmount = f.DownloadedAmount + 1
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f.DownloadedAmount = (f.DownloadedAmount or 0) + 1
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--size = 1 byte per characters in the string
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f.EstimateSize = length * f.RequestedAmount > f.EstimateSize and length * f.RequestedAmount or f.RequestedAmount
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@@ -1454,6 +1454,7 @@
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local instanceId = _detalhes:GetInstanceIdFromEncounterId (encounterId)
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if (instanceId) then
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local file, L, R, T, B = _detalhes:GetRaidBackground (instanceId)
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background:SetTexture (file)
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background:SetTexCoord (L, R, T, B)
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end
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