- added damage sub attribute 'enemies' which show only enemies.
- fix issue with enemy spell successful cast.
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-4
@@ -139,13 +139,10 @@ function _G._detalhes:Start()
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self.class_coords ["UNKNOW"] = {0.5, 0.75, 0.75, 1}
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self.class_coords ["UNGROUPPLAYER"] = {0.5, 0.75, 0.75, 1}
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--> single click row function replace
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--damage, dps, damage taken, friendly fire
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self.row_singleclick_overwrite [1] = {true, true, true, true, self.atributo_damage.ReportSingleFragsLine}
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self.row_singleclick_overwrite [1] = {true, true, true, true, self.atributo_damage.ReportSingleFragsLine, true}
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--healing, hps, overheal, healing taken
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self.row_singleclick_overwrite [2] = {true, true, true, true, false, self.atributo_heal.ReportSingleDamagePreventedLine}
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--mana, rage, energy, runepower
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