- Attempt to fix some plugins loading after details! start and failing to install.
- Fixed Vamguard plugin not showing debuffs on tanks. - Fixed a bug within Atal'Dazar dungeon where in some cases adds damage where considered friendly fire.
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@@ -557,7 +557,16 @@ local function CreatePluginFrames (data)
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local dblock = tframe.debuffs_blocks [i]
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if (dblock.support.spellid == spellid) then
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local debuff_name = GetSpellInfo (spellid)
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local _, _, icon, count, _, duration, expirationTime = _UnitDebuff (who_name, debuff_name)
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local icon, count, duration, expirationTime = "", 0, 0, 0
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for i = 1, 40 do --doq
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local auraName, icon1, count1, _, duration1, expirationTime1 = _UnitDebuff (who_name, i)
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if (auraName == debuff_name) then
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icon, count, duration, expirationTime = icon1, count1, duration1, expirationTime1
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break
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end
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end
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dblock.texture:SetTexture (icon)
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if (count and count > 0) then
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@@ -604,17 +613,28 @@ local function CreatePluginFrames (data)
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function Vanguard:DebuffApplied (who_name, spellid)
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local tank_index = Vanguard.TankHashNames [who_name]
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if (tank_index) then
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local tframe = Vanguard.TankBlocks [tank_index]
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if (tframe.debuffs_using < 3) then
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local next_index = tframe.debuffs_next_index
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if (next_index) then
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local dblock = tframe.debuffs_blocks [next_index]
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local icon, count, duration, expirationTime
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local debuff_name = GetSpellInfo (spellid)
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local _, _, icon, count, _, duration, expirationTime = _UnitDebuff (who_name, debuff_name)
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for i = 1, 40 do --doq
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local auraName, icon1, count1, _, duration1, expirationTime1 = _UnitDebuff (who_name, i)
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if (auraName == debuff_name) then
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icon, count, duration, expirationTime = icon1, count1, duration1, expirationTime1
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break
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end
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end
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if (not icon) then
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return
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end
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@@ -679,7 +699,7 @@ local ignored_debuffs = {
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function Vanguard:TrackDebuffsAlreadyApplied()
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for tank_name, block_index in pairs (Vanguard.TankHashNames) do
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for i = 1, 41 do
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local _, _, icon, count, _, duration, expirationTime, unitCaster, _, _, spellid = _UnitDebuff (tank_name, i)
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local auraName, icon, count, _, duration, expirationTime, unitCaster, _, _, spellid = _UnitDebuff (tank_name, i)
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if (icon and spellid and not ignored_debuffs [spellid]) then
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Vanguard:DebuffApplied (tank_name, spellid)
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end
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@@ -760,10 +780,16 @@ Vanguard.OpenOptionsPanel = function()
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VanguardOptionsWindow:Show()
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end
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local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
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function Vanguard:OnEvent (_, event, arg1, token, time, who_serial, who_name, who_flags, _, alvo_serial, alvo_name, alvo_flags, _, spellid, spellname, spellschool, tipo)
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if (event == "COMBAT_LOG_EVENT_UNFILTERED") then
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local arg1, token, time, who_serial, who_name, who_flags, _, alvo_serial, alvo_name, alvo_flags, _, spellid, spellname, spellschool, tipo = CombatLogGetCurrentEventInfo()
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--print (token, Vanguard.TankHashNames [alvo_name], alvo_name, tipo, Vanguard.Running)
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if (token == "SPELL_AURA_APPLIED") then
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if (Vanguard.TankHashNames [alvo_name] and tipo == "DEBUFF" and Vanguard.Running and not ignored_debuffs [spellid]) then
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Vanguard:DebuffApplied (alvo_name, spellid)
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