- Removed Lib HotCorners.
- Rewrite on profile -> skins bridge, now skins are only stored inside the profile. - Fixed issue with healing done player details which wans't showing pets. - Fixed unknown owner pet summon. - New API: _detalhes:ListInstances() return ipairs of current created instances. - New API: instance:GetPosition() return a table with .normal and .solo with .x and .y axis. - New API: instance:GetDisplay() return attribute, sub attribute shown in the instance. - New API: _detalhes.table.copy (t1, t2) copy values from table 't2' to 't1'.
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+12
-4
@@ -254,11 +254,19 @@ local DropDownMetaFunctions = {}
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function DropDownMetaFunctions:IsEnabled()
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return self.dropdown:IsEnabled()
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end
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function DropDownMetaFunctions:Enable()
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return self.dropdown:Enable()
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self:SetAlpha (.4)
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return _rawset (self, "lockdown", false)
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--return self.dropdown:Enable()
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end
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function DropDownMetaFunctions:Disable()
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return self.dropdown:Disable()
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self:SetAlpha (.4)
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return _rawset (self, "lockdown", true)
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--return self.dropdown:Disable()
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end
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--> fixed value
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@@ -517,8 +525,8 @@ end
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function DetailsDropDownOnMouseDown (button)
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local object = button.MyObject
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if (not object.opened) then --> click to open
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if (not object.opened and not _rawget (object, "lockdown")) then --> click to open
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local menu = object:func()
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object.builtMenu = menu
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