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@@ -135,6 +135,8 @@ function Details.packFunctions.PackCombatData(combatObject, flags)
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--print("finished export (debug):", exportedString) --debug
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--print("uncompressed (debug):", format("%.2f", #exportedString/1024), "KBytes")
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--if true then return exportedString end
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--compress
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local LibDeflate = _G.LibStub:GetLibrary("LibDeflate")
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local dataCompressed = LibDeflate:CompressDeflate(exportedString, {level = 9})
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@@ -413,7 +415,7 @@ function Details.packFunctions.PackDamage(combatObject)
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end
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end
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if (not playerIndex) then
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if (not playerIndex) then --no player index
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return
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end
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