Updates
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@@ -29,9 +29,14 @@ function _G._detalhes:Start()
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self.in_combat = false
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self.combat_id = self.combat_id or 0
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self.segments_amount = self.segments_amount or 3
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self.segments_amount_to_save = self.segments_amount_to_save or 2
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self.deadlog_limit = self.deadlog_limit or 12
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self.minimum_combat_time = self.minimum_combat_time or 5
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if (type (self.segments_panic_mode) ~= "boolean") then
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self.segments_panic_mode = true
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end
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if (type (self.clear_graphic) ~= "boolean") then
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self.clear_graphic = self.clear_graphic or true
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end
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@@ -84,6 +89,7 @@ function _G._detalhes:Start()
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self.tutorial = self.tutorial or {}
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self.tutorial.unlock_button = self.tutorial.unlock_button or 0
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self.tutorial.version_announce = self.tutorial.version_announce or 0
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self.tutorial.main_help_button = self.tutorial.main_help_button or 0
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--> class colors and tcoords
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if (not self.class_colors) then
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