- Added option to customize left text.

- Added option to show or hide the placement number.
This commit is contained in:
tercio
2014-07-13 17:03:01 -03:00
parent 67c844e8f8
commit 35fe9545f9
12 changed files with 407 additions and 80 deletions
+34 -5
View File
@@ -60,6 +60,7 @@ local div_lugar = _detalhes.divisores.colocacao
local ToKFunctions = _detalhes.ToKFunctions
local SelectedToKFunction = ToKFunctions [1]
local UsingCustomLeftText = false
local UsingCustomRightText = false
local FormatTooltipNumber = ToKFunctions [8]
@@ -583,6 +584,7 @@ function atributo_misc:RefreshWindow (instancia, tabela_do_combate, forcar, expo
local barras_container = instancia.barras
local percentage_type = instancia.row_info.percent_type
UsingCustomLeftText = instancia.row_info.textL_enable_custom_text
UsingCustomRightText = instancia.row_info.textR_enable_custom_text
if (instancia.bars_sort_direction == 1) then --top to bottom
@@ -809,15 +811,34 @@ function atributo_misc:RefreshBarra (esta_barra, instancia, from_resize)
esta_barra.icone_classe:SetVertexColor (1, 1, 1)
end
--texture and text
local bar_number = ""
if (instancia.row_info.textL_show_number) then
bar_number = esta_barra.colocacao .. ". "
end
if (self.enemy) then
if (self.arena_enemy) then
esta_barra.texto_esquerdo:SetText (esta_barra.colocacao .. ".|TInterface\\LFGFRAME\\UI-LFG-ICON-ROLES:" .. instancia.row_info.height .. ":" .. instancia.row_info.height .. ":0:0:256:256:" .. _detalhes.role_texcoord [self.role or "NONE"] .. "|t" .. self.displayName)
if (UsingCustomLeftText) then
esta_barra.texto_esquerdo:SetText (instancia.row_info.textL_custom_text:ReplaceData (esta_barra.colocacao, self.displayName, "|TInterface\\LFGFRAME\\UI-LFG-ICON-ROLES:" .. instancia.row_info.height .. ":" .. instancia.row_info.height .. ":0:0:256:256:" .. _detalhes.role_texcoord [self.role or "NONE"] .. "|t"))
else
esta_barra.texto_esquerdo:SetText (bar_number .. "|TInterface\\LFGFRAME\\UI-LFG-ICON-ROLES:" .. instancia.row_info.height .. ":" .. instancia.row_info.height .. ":0:0:256:256:" .. _detalhes.role_texcoord [self.role or "NONE"] .. "|t" .. self.displayName)
end
esta_barra.textura:SetVertexColor (actor_class_color_r, actor_class_color_g, actor_class_color_b)
else
if (_detalhes.faction_against == "Horde") then
esta_barra.texto_esquerdo:SetText (esta_barra.colocacao..". |TInterface\\AddOns\\Details\\images\\icones_barra:"..instancia.row_info.height..":"..instancia.row_info.height..":0:0:256:32:0:32:0:32|t"..self.displayName) --seta o texto da esqueda -- HORDA
if (UsingCustomLeftText) then
esta_barra.texto_esquerdo:SetText (instancia.row_info.textL_custom_text:ReplaceData (esta_barra.colocacao, self.displayName, "|TInterface\\AddOns\\Details\\images\\icones_barra:"..instancia.row_info.height..":"..instancia.row_info.height..":0:0:256:32:0:32:0:32|t"))
else
esta_barra.texto_esquerdo:SetText (bar_number .. "|TInterface\\AddOns\\Details\\images\\icones_barra:"..instancia.row_info.height..":"..instancia.row_info.height..":0:0:256:32:0:32:0:32|t"..self.displayName) --seta o texto da esqueda -- HORDA
end
else
esta_barra.texto_esquerdo:SetText (esta_barra.colocacao..". |TInterface\\AddOns\\Details\\images\\icones_barra:"..instancia.row_info.height..":"..instancia.row_info.height..":0:0:256:32:32:64:0:32|t"..self.displayName) --seta o texto da esqueda -- ALLY
if (UsingCustomLeftText) then
esta_barra.texto_esquerdo:SetText (instancia.row_info.textL_custom_text:ReplaceData (esta_barra.colocacao, self.displayName, "|TInterface\\AddOns\\Details\\images\\icones_barra:"..instancia.row_info.height..":"..instancia.row_info.height..":0:0:256:32:32:64:0:32|t"))
else
esta_barra.texto_esquerdo:SetText (bar_number .. "|TInterface\\AddOns\\Details\\images\\icones_barra:"..instancia.row_info.height..":"..instancia.row_info.height..":0:0:256:32:32:64:0:32|t"..self.displayName) --seta o texto da esqueda -- ALLY
end
end
if (instancia.row_info.texture_class_colors) then
@@ -826,9 +847,17 @@ function atributo_misc:RefreshBarra (esta_barra, instancia, from_resize)
end
else
if (self.arena_ally) then
esta_barra.texto_esquerdo:SetText (esta_barra.colocacao .. ".|TInterface\\LFGFRAME\\UI-LFG-ICON-ROLES:" .. instancia.row_info.height .. ":" .. instancia.row_info.height .. ":0:0:256:256:" .. _detalhes.role_texcoord [self.role or "NONE"] .. "|t" .. self.displayName)
if (UsingCustomLeftText) then
esta_barra.texto_esquerdo:SetText (instancia.row_info.textL_custom_text:ReplaceData (esta_barra.colocacao, self.displayName, "|TInterface\\LFGFRAME\\UI-LFG-ICON-ROLES:" .. instancia.row_info.height .. ":" .. instancia.row_info.height .. ":0:0:256:256:" .. _detalhes.role_texcoord [self.role or "NONE"] .. "|t"))
else
esta_barra.texto_esquerdo:SetText (bar_number .. "|TInterface\\LFGFRAME\\UI-LFG-ICON-ROLES:" .. instancia.row_info.height .. ":" .. instancia.row_info.height .. ":0:0:256:256:" .. _detalhes.role_texcoord [self.role or "NONE"] .. "|t" .. self.displayName)
end
else
esta_barra.texto_esquerdo:SetText (esta_barra.colocacao..". "..self.displayName) --seta o texto da esqueda
if (UsingCustomLeftText) then
esta_barra.texto_esquerdo:SetText (instancia.row_info.textL_custom_text:ReplaceData (esta_barra.colocacao, self.displayName, ""))
else
esta_barra.texto_esquerdo:SetText (bar_number .. self.displayName) --seta o texto da esqueda
end
end
end