- Damage -> Enemies now also show neutral creatures.
- Added support to dungeons, bosses and trash mobs are now recognized. - Added target information for each spell in Player Detail Window. - Added options for change the location of tooltips. - Added options for change the Overall Data functionality. - Added tooltips for lock and detach buttons. - Added new row texture: 'Details Vidro'. - Revamp on death log tooltips. - Improved the visual effect for the instance which current moving window can snap to. - Fixed issue where warlocks soul link was counting as damage done. - Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount. - Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel. - Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window. - Fixed bug where new rows created after resize the window was coming with borders. - Fixed bug where resize buttons was below the bars when setting the strata level to Dialog. - You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
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@@ -452,16 +452,16 @@ local ButtonMetaFunctions = {}
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--> scripts
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local OnEnter = function (button)
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if (button.MyObject.OnEnterHook) then
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local interrupt = button.MyObject.OnEnterHook (button)
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if (interrupt) then
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return
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end
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end
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button.MyObject.is_mouse_over = true
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if (button.texture) then
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if (button.texture.coords) then
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button.texture:SetTexCoord (_unpack (button.texture.coords.Highlight))
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@@ -469,7 +469,7 @@ local ButtonMetaFunctions = {}
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button.texture:SetTexCoord (0, 1, 0.24609375, 0.49609375)
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end
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end
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if (button.MyObject.have_tooltip) then
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_detalhes:CooltipPreset (1)
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GameCooltip:AddLine (button.MyObject.have_tooltip)
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