- Damage -> Enemies now also show neutral creatures.

- Added support to dungeons, bosses and trash mobs are now recognized.
- Added target information for each spell in Player Detail Window.
- Added options for change the location of tooltips.
- Added options for change the Overall Data functionality.
- Added tooltips for lock and detach buttons.
- Added new row texture: 'Details Vidro'.
- Revamp on death log tooltips.
- Improved the visual effect for the instance which current moving window can snap to.
- Fixed issue where warlocks soul link was counting as damage done.
- Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount.
- Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel.
- Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window.
- Fixed bug where new rows created after resize the window was coming with borders.
- Fixed bug where resize buttons was below the bars when setting the strata level to Dialog.
- You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
This commit is contained in:
tercio
2014-05-31 19:37:00 -03:00
parent acf08f3fee
commit 35cb250ee6
27 changed files with 1174 additions and 608 deletions
+4 -4
View File
@@ -452,16 +452,16 @@ local ButtonMetaFunctions = {}
--> scripts
local OnEnter = function (button)
if (button.MyObject.OnEnterHook) then
local interrupt = button.MyObject.OnEnterHook (button)
if (interrupt) then
return
end
end
button.MyObject.is_mouse_over = true
if (button.texture) then
if (button.texture.coords) then
button.texture:SetTexCoord (_unpack (button.texture.coords.Highlight))
@@ -469,7 +469,7 @@ local ButtonMetaFunctions = {}
button.texture:SetTexCoord (0, 1, 0.24609375, 0.49609375)
end
end
if (button.MyObject.have_tooltip) then
_detalhes:CooltipPreset (1)
GameCooltip:AddLine (button.MyObject.have_tooltip)