- Implemented a sync for encounter with phases.
- Shout button on custom panel is now working. - New API function GetAllActors (combat, actorname) return all the 4 types. - New API widget _detalhes:Ask (askWhat, callback, ...) - Added some information for know bugs.
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@@ -65,6 +65,25 @@ function SlashCmdList.DETAILS (msg, editbox)
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_G.DetailsCopy.MyObject.text:HighlightText()
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_G.DetailsCopy.MyObject.text:SetFocus()
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elseif (msg == "comm") then
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--_detalhes:SendData ("RAID", "Hello There!")
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local s = _detalhes:Serialize ("tercio", "jose")
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local d, e, f = _detalhes:Deserialize (s)
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print (d, e, f)
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elseif (msg == "visao") then
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--_detalhes:VisiblePlayers()
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--local a, b = GetUnitName ("player")
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--print (a,GetRealmName())
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--print (time())
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--print (math.floor (time()/10))
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assert (false, "teste")
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elseif (msg == "yesno") then
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--_detalhes:Show()
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elseif (msg == "imageedit") then
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local callback = function (width, height, overlayColor, alpha, texCoords)
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