- Implemented a sync for encounter with phases.

- Shout button on custom panel is now working.
- New API function GetAllActors (combat, actorname) return all the 4 types.
- New API widget _detalhes:Ask (askWhat, callback, ...)
- Added some information for know bugs.
This commit is contained in:
Tercio
2013-08-15 23:26:31 -03:00
parent 04dfb1c73f
commit 34c53c1a2c
12 changed files with 300 additions and 26 deletions
+19
View File
@@ -65,6 +65,25 @@ function SlashCmdList.DETAILS (msg, editbox)
_G.DetailsCopy.MyObject.text:HighlightText()
_G.DetailsCopy.MyObject.text:SetFocus()
elseif (msg == "comm") then
--_detalhes:SendData ("RAID", "Hello There!")
local s = _detalhes:Serialize ("tercio", "jose")
local d, e, f = _detalhes:Deserialize (s)
print (d, e, f)
elseif (msg == "visao") then
--_detalhes:VisiblePlayers()
--local a, b = GetUnitName ("player")
--print (a,GetRealmName())
--print (time())
--print (math.floor (time()/10))
assert (false, "teste")
elseif (msg == "yesno") then
--_detalhes:Show()
elseif (msg == "imageedit") then
local callback = function (width, height, overlayColor, alpha, texCoords)