- Implemented a sync for encounter with phases.
- Shout button on custom panel is now working. - New API function GetAllActors (combat, actorname) return all the 4 types. - New API widget _detalhes:Ask (askWhat, callback, ...) - Added some information for know bugs.
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@@ -69,7 +69,7 @@ function atributo_custom:RefreshWindow (instancia, _combat, forcar, exportar)
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end
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elseif (_IsInGroup()) then
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for i = 1, _GetNumGroupMembers()-1, 1 do
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local nome = _GetUnitName ("raid"..i, true):gsub (("%s+"), "")
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local nome = _GetUnitName ("party"..i, true):gsub (("%s+"), "")
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local Actor = _combat (CustomObject.attribute, nome)
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if (Actor) then
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Actor:Custom (CustomObject.name, _combat, CustomObject.sattribute, CustomObject.spell, CustomObject.target)
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