- Added export/import for instances.

- Added export/import for customs displays.
- More small changes on ElvUI Frame Style skin.

- Fixed boss death recognition.
- Fixed the time of buffs applied before the pull.
- Fixed issue where sometimes the tooltip for break snap and lock buttons didn't disappear.

- New API: _detalhes:GetNumInstancesAmount() return the amount of instances created.
This commit is contained in:
tercio
2014-07-08 16:48:47 -03:00
parent 72c00a528a
commit 3391a22ebc
32 changed files with 2847 additions and 981 deletions
+14 -10
View File
@@ -5,6 +5,7 @@
local _detalhes = _G._detalhes
local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
local _
--> install skin function:
@@ -484,13 +485,15 @@ local _
--[[ for the complete cprop list see the file classe_instancia_include.lua]]
instance_cprops = {
instancebutton_config = {size = {20, 16}, anchor = {7, 0}, textcolor = {.7, .7, .7, 1}, textsize = 10, textfont = "Friz Quadrata TT", highlight_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Highlight]]},
resetbutton_config = {size = {8, 16}, anchor = {2, 0}},
closebutton_config = {size = {17, 17}, alpha = 0.60, anchor = {1, 0}},
closebutton_config = {size = {20, 20}, alpha = 0.60, anchor = {1, 2}},
instancebutton_config = {size = {20, 16}, anchor = {8, 0}, textcolor = {.7, .7, .7, 1}, textsize = 10, textfont = "Friz Quadrata TT", highlight_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Highlight]]},
resetbutton_config = {size = {12, 12}, anchor = {4, 0}, normal_texture = [[Interface\Addons\Details\Images\reset_button2]], highlight_texture = [[Interface\Addons\Details\Images\reset_button2]]},
--resetbutton_config = {size = {8, 16}, anchor = {2, 0}},
menu_icons_size = 0.80,
menu2_icons_size = 1.10,
menu_anchor = {-55, 0, side = 2},
menu_anchor = {-58, 0, side = 2},
menu_anchor_down = {-60, 0},
menu2_anchor = {32, 3},
menu2_anchor_down = {32, 3},
@@ -519,20 +522,21 @@ local _
space = {left = 1, right = -2, between = 1},
backdrop = {enabled = true, size = 4, color = {0, 0, 0, 1}, texture = "Details BarBorder 2"}
},
wallpaper = {
overlay = {0, 0, 0},
width = 227.1267691385938,
texcoord = {0.001000000014901161, 0.1710000038146973, 0.001000000014901161, 0.3539316177368164},
overlay = {1, 1, 1},
width = 256,
texcoord = {49/1024, 305/1024, 646/1024, 774/1024},
enabled = true,
anchor = "all",
height = 89.00001440917025,
height = 128,
alpha = 0.8,
texture = "Interface\\Glues\\CREDITS\\Badlands3",
texture = [[Interface\AddOns\Details\images\skins\elvui]],
}
},
skin_options = {
{type = "button", label = "", text = "Align Within Right Chat", func = align_right_chat, desc = "Move and resize the windows #1 and #2 placing over the right chat window.\nThis process doesn't lock nor snap the two windows."}
{type = "button", label = "", text = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON1"], func = align_right_chat, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON1_DESC"]}
}
})