Major update
-New feature: Arena DPS Bar, can be enabled at the Broadcaster Tools section, shows a bar in 'kamehameha' style showing which team is doing more damage in the latest 3 seconds. -Revamp on the options section for Broadcaster tools. -Added 'Icon Size Offset' under Options > Bars: General, this new option allow to adjust the size of the class/spec icon shown on each bar. -Added 'Show Faction Icon' under Options > Bars: General, with this new option, you can choose to not show the faction icon, this icon is usually shown during battlegrounds. -Added 'Faction Icon Size Offset' under Options > Bars: General, new option to adjust the size of the faction icon. -Added 'Show Arena Role Icon' under Options > Bars: General, new option to hide or show the role icon of players during an arena match. -Added 'Arena Role Icon Size Offset' under Options > Bars: General, new option which allow to control the size of the arena role icon. -Added 'Level' option to Wallpapers, the wallpaper can now be placed on different levels which solves issues where the wallpaper is too low of certain configuration. -Streamer! plugin got updates, now it is more clear to pick which mode to use. -WotLK classic compatibility (Flamanis, Daniel Henry). -Fixed the title bar text not showing when using the Custom Title Bar feature. -Role detection in classic versions got improvements. -New API: Details:GetTop5Actors(attributeId), return the top 5 actors from the selected attribute. -New API: Details:GetActorByRank(attributeId, rankIndex), return an actor from the selected attribute and rankIndex. -Major cleanup and code improvements on dropdowns for library Details! Framework. -Cleanup on NickTag library. -Removed LibGroupInSpecT, LibItemUpgradeInfo and LibCompress. These libraries got replaced by OpenRaidLib and LibDeflate.
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+4
-4
@@ -2004,8 +2004,8 @@ if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
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{text = "Class", width = 40, canSort = true, dataType = "number", order = "DESC", offset = 0},
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{text = "Player Name", width = 140, canSort = true, dataType = "string", order = "DESC", offset = 0},
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{text = "Level", width = 60, canSort = true, dataType = "number", order = "DESC", offset = 0, selected = true},
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{text = "Dungeon", width = 120, canSort = true, dataType = "string", order = "DESC", offset = 0},
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{text = "Classic Dungeon", width = 120, canSort = true, dataType = "string", order = "DESC", offset = 0},
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{text = "Dungeon", width = 240, canSort = true, dataType = "string", order = "DESC", offset = 0},
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--{text = "Classic Dungeon", width = 120, canSort = true, dataType = "string", order = "DESC", offset = 0},
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{text = "Mythic+ Rating", width = 100, canSort = true, dataType = "number", order = "DESC", offset = 0},
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}
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@@ -2065,7 +2065,7 @@ if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
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line.playerNameText.text = unitName
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line.keystoneLevelText.text = level
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line.dungeonNameText.text = mapName
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DetailsFramework:TruncateText(line.dungeonNameText, 120)
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DetailsFramework:TruncateText(line.dungeonNameText, 240)
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line.classicDungeonNameText.text = mapNameChallenge or ""
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DetailsFramework:TruncateText(line.classicDungeonNameText, 120)
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line.inMyParty = inMyParty > 0
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@@ -2178,7 +2178,7 @@ if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
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line:AddFrameToHeaderAlignment(playerNameText)
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line:AddFrameToHeaderAlignment(keystoneLevelText)
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line:AddFrameToHeaderAlignment(dungeonNameText)
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line:AddFrameToHeaderAlignment(classicDungeonNameText)
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--line:AddFrameToHeaderAlignment(classicDungeonNameText)
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line:AddFrameToHeaderAlignment(ratingText)
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line:AlignWithHeader(f.Header, "left")
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