- Added _detalhes.Sort3 and _detalhes.Sort4.
- Fixed a issue with last_events_table. - Fixed a issue on saving statubar options. - Added options for disable and enable the Captures Types. - Added a option for enable and disable cloud parser. - Added API _detalhes:CaptureIsAllEnabled() - return if all captures are active. - Added API _detalhes:CaptureGet (name) return if a specific capture is enabled. - API GetInternalSubAttributeName() also return for damage and heal types. - Fixed a issue where Vanguard aren't updating tank list.
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+14
-1
@@ -33,6 +33,10 @@ function _G._detalhes:Start()
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self.deadlog_limit = self.deadlog_limit or 12
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self.minimum_combat_time = self.minimum_combat_time or 5
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if (type (self.cloud_capture) ~= "boolean") then
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self.cloud_capture = true
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end
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if (type (self.segments_panic_mode) ~= "boolean") then
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self.segments_panic_mode = true
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end
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@@ -227,7 +231,7 @@ function _G._detalhes:Start()
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self.listener:RegisterEvent ("UNIT_PET")
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self.listener:RegisterEvent ("PARTY_MEMBERS_CHANGED")
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self.listener:RegisterEvent ("RAID_ROSTER_UPDATE")
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self.listener:RegisterEvent ("GROUP_ROSTER_UPDATE")
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self.listener:RegisterEvent ("PARTY_CONVERTED_TO_RAID")
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self.listener:RegisterEvent ("INSTANCE_ENCOUNTER_ENGAGE_UNIT")
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@@ -235,6 +239,8 @@ function _G._detalhes:Start()
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self.listener:RegisterEvent ("ZONE_CHANGED_NEW_AREA")
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self.listener:RegisterEvent ("PLAYER_ENTERING_WORLD")
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--self.listener:RegisterAllEvents()
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-- self.listener:RegisterEvent ("SPELL_CAST_START")
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-- self.listener:RegisterEvent ("UNIT_SPELLCAST_STOP")
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-- self.listener:RegisterEvent ("UNIT_SPELLCAST_SUCCEEDED")
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@@ -247,6 +253,13 @@ function _G._detalhes:Start()
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--> done
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self.initializing = nil
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--> group
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self.details_users = {}
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self.in_group = IsInGroup() or IsInRaid()
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if (self.in_group) then
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_detalhes:SendHighFive()
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end
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--> send messages gathered on initialization
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self:ScheduleTimer ("ShowDelayMsg", 7)
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