General development and bug fixes (see commit description).
- Fixed the deaths display, where the windows wasn't usig custom text scripts. - Fixed an issue with custom displays, where it was unable to use class colors in their texts. - More development and bug fixes on the new Mythic+ Run Completion panel. - Framework Update.
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-9
@@ -458,17 +458,17 @@
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---@return {key1: unixtime, key2: spellid}
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---@return specializationid specId
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function Details:UnpackDeathTable(deathTable)
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local deathevents = deathTable[1]
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local deathtime = deathTable[2]
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local playername = deathTable[3]
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local playerclass = deathTable[4]
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local playermaxhealth = deathTable[5]
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local deathtimestring = deathTable[6]
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local lastcooldown = deathTable.last_cooldown
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local deathcombattime = deathTable.dead_at
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local deathEvents = deathTable[1]
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local deathTime = deathTable[2]
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local playerName = deathTable[3]
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local playerClass = deathTable[4]
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local playerMaxHealth = deathTable[5]
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local deathTimeString = deathTable[6]
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local lastCooldown = deathTable.last_cooldown
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local deathCombatTime = deathTable.dead_at
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local spec = deathTable.spec
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return playername, playerclass, deathtime, deathcombattime, deathtimestring, playermaxhealth, deathevents, lastcooldown, spec
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return playerName, playerClass, deathTime, deathCombatTime, deathTimeString, playerMaxHealth, deathEvents, lastCooldown, spec
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end
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---get a random fraction number
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