- Death Knight: Epidemic, Scourge Strike and Howling Blast now has a better description on the spell name.
- Fixed snap button showing when 'Hide Resize Buttons' are enabled. - Fixed title bar icons not hiding when 'Auto Hide Buttons' is enabled. - Several improvements to overall data, it should be more consistent now. - Details! now passes to identify the tank role of the player even when out of a party or raid. - Debug helper Details:DumpTable(table) now correctly shows the key name when it isn't a string. - Improvements done on the Bookmark config frame accessed by the options panel > display section. - New slash command: '/details spells'. - Statistics for Legion has been closed! You can access statistics from the orange gear > statistics.
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+18
-4
@@ -734,13 +734,27 @@
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local tempo_do_combate = _detalhes.tabela_vigente:GetCombatTime()
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local invalid_combat
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if ((tempo_do_combate >= _detalhes.minimum_combat_time or not _detalhes.tabela_historico.tabelas[1]) and not _detalhes.tabela_vigente.discard_segment) then
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local zoneName, zoneType = GetInstanceInfo()
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if (not _detalhes.tabela_vigente.discard_segment and (zoneType == "none" or tempo_do_combate >= _detalhes.minimum_combat_time or not _detalhes.tabela_historico.tabelas[1])) then
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_detalhes.tabela_historico:adicionar (_detalhes.tabela_vigente) --move a tabela atual para dentro do hist�rico
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_detalhes:CanSendMissData()
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--8.0.1 miss data isn't required at the moment, spells like akari's soul has been removed from the game
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--_detalhes:CanSendMissData()
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else
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invalid_combat = _detalhes.tabela_vigente
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--> tutorial about the combat time < then 'minimum_combat_time'
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local hasSeenTutorial = _detalhes:GetTutorialCVar ("MIN_COMBAT_TIME")
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if (not hasSeenTutorial) then
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local lower_instance = _detalhes:GetLowerInstanceNumber()
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if (lower_instance) then
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lower_instance = _detalhes:GetInstance (lower_instance)
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if (lower_instance) then
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lower_instance:InstanceAlert ("combat ignored: less than 5 seconds.", {[[Interface\BUTTONS\UI-GROUPLOOT-PASS-DOWN]], 18, 18, false, 0, 1, 0, 1}, 20, {function() Details:Msg ("combat ignored: elapsed time less than 5 seconds."); Details:Msg ("add '|cFFFFFF00Details.minimum_combat_time = 2;|r' on Auto Run Code to change the minimum time.") end})
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_detalhes:SetTutorialCVar ("MIN_COMBAT_TIME", true)
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end
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end
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end
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--in case of a forced discard segment, just check a second time if we have a previous combat.
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if (not _detalhes.tabela_historico.tabelas[1]) then
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_detalhes.tabela_vigente = _detalhes.tabela_vigente
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@@ -1609,7 +1623,7 @@
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if (instancia.rows_showing == 0 and instancia:GetSegment() == -1) then -- -1 overall data
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if (not instancia:IsShowingOverallDataWarning()) then
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local tutorial = _detalhes:GetTutorialCVar ("OVERALLDATA_WARNING1") or 0
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if ((type (tutorial) == "number") and (tutorial < 10)) then
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if ((type (tutorial) == "number") and (tutorial < 6)) then
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_detalhes:SetTutorialCVar ("OVERALLDATA_WARNING1", tutorial + 1)
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instancia:ShowOverallDataWarning (true)
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end
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