General Updates and fixed (see commit description)
- Added the 'Remove Battleground Segments' option to the menu that opens when hovering over the erase button. - Attempt to fix Battleground faction icons, shown on enemy players damage bars. - Fixed custom scripts showing the damage text too close to the dps text. - Lib OpenRaid updated. - Framework Updated.
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+10
-6
@@ -9005,22 +9005,26 @@ end
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Details:SetTooltipMinWidth()
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gameCooltip:AddLine("Remove Common Segments", nil, 1, "white", nil, Details.font_sizes.menus, Details.font_faces.menus)
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gameCooltip:AddIcon([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "orange")
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gameCooltip:AddMenu(1, function() Details.tabela_historico:ResetDataByCombatType("generic"); GameCooltip:Hide() end)
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gameCooltip:AddLine("Reset, but keep Mythic+ Overall Segments", nil, 1, "white", nil, Details.font_sizes.menus, Details.font_faces.menus)
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gameCooltip:AddIcon([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "orange")
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gameCooltip:AddMenu(1, function() Details.tabela_historico:ResetDataByCombatType("m+overall"); GameCooltip:Hide() end)
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gameCooltip:AddLine("$div", nil, 1, nil, -5, -11)
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gameCooltip:AddLine("Remove Common Segments", nil, 1, "white", nil, Details.font_sizes.menus, Details.font_faces.menus)
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gameCooltip:AddIcon([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "orange")
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gameCooltip:AddMenu(1, function() Details.tabela_historico:ResetDataByCombatType("generic"); GameCooltip:Hide() end)
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gameCooltip:AddLine("Remove Battleground Segments", nil, 1, "white", nil, Details.font_sizes.menus, Details.font_faces.menus)
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gameCooltip:AddIcon([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "orange")
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gameCooltip:AddMenu(1, function() Details.tabela_historico:ResetDataByCombatType("battleground"); GameCooltip:Hide() end)
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gameCooltip:AddLine("$div", nil, 1, nil, -5, -11)
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gameCooltip:AddLine(Loc["STRING_ERASE_DATA_OVERALL"], nil, 1, "white", nil, Details.font_sizes.menus, Details.font_faces.menus)
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gameCooltip:AddIcon([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "orange")
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gameCooltip:AddMenu(1, Details.tabela_historico.ResetOverallData)
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gameCooltip:AddLine("$div", nil, 1, nil, -5, -11)
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gameCooltip:AddLine(Loc["STRING_ERASE_DATA"], nil, 1, "white", nil, Details.font_sizes.menus, Details.font_faces.menus)
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gameCooltip:AddIcon([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "red")
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gameCooltip:AddMenu(1, Details.tabela_historico.ResetAllCombatData)
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