Evoker Empowerment

This commit is contained in:
Tercio Jose
2022-11-22 13:19:11 -03:00
parent 8f9493d25d
commit 2ca8ce36ea
5 changed files with 206 additions and 30 deletions
+15 -4
View File
@@ -628,6 +628,7 @@ function gump:CriaDetalheInfo(index)
spellInfoBlock.middleStringUp = spellInfoBlock.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
spellInfoBlock.middleStringDown = spellInfoBlock.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
spellInfoBlock.middleStringMiddle = spellInfoBlock.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
spellInfoBlock.bg.overlay = spellInfoBlock.bg:CreateTexture("DetailsPlayerDetailsWindow_DetalheInfoBG_Overlay" .. index, "ARTWORK")
spellInfoBlock.bg.overlay:SetTexture("Interface\\AddOns\\Details\\images\\overlay_detalhes")
@@ -719,15 +720,17 @@ function gump:SetaDetalheInfoAltura(index, xmod, ymod)
spellInfoBlock.dano:SetPoint("TOPLEFT", background, "TOPLEFT", xOffset, yOffset + (-24))
spellInfoBlock.dano_media:SetPoint("TOPLEFT", background, "TOPLEFT", xOffset, yOffset + (-44))
spellInfoBlock.nome2:SetPoint("TOPRIGHT", background, "TOPRIGHT", -xOffset + right, yOffset + (-2))
spellInfoBlock.nome2:SetPoint("TOPRIGHT", background, "TOPRIGHT", -xOffset + right, yOffset + (-4))
spellInfoBlock.dano_porcento:SetPoint("TOPRIGHT", background, "TOPRIGHT", -xOffset + right, yOffset + (-24))
spellInfoBlock.dano_dps:SetPoint("TOPRIGHT", background, "TOPRIGHT", -xOffset + right, yOffset + (-44))
spellInfoBlock.middleStringUp:SetPoint("center", background, "center", 0, 0)
spellInfoBlock.middleStringUp:SetPoint("top", background, "top", 0, -2)
spellInfoBlock.middleStringUp:SetPoint("top", background, "top", 0, -7)
spellInfoBlock.middleStringDown:SetPoint("center", background, "center", 0, 0)
spellInfoBlock.middleStringDown:SetPoint("bottom", background, "bottom", 0, 2)
spellInfoBlock.middleStringDown:SetPoint("bottom", background, "bottom", 0, 19)
spellInfoBlock.middleStringMiddle:SetPoint("center", background, "center", 0, 6)
spellInfoBlock.bg:SetPoint("TOPLEFT", background, "TOPLEFT", 1, -1)
spellInfoBlock.bg:SetHeight(background:GetHeight() - 2)
@@ -746,7 +749,7 @@ end
--seta o contedo da barra de detalhes
------------------------------------------------------------------------------------------------------------------------------
function gump:SetaDetalheInfoTexto(index, data, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)
function gump:SetaDetalheInfoTexto(index, data, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9)
local spellInfoBlock = _detalhes.playerDetailWindow.grupos_detalhes[index]
if (data) then
@@ -808,6 +811,12 @@ function gump:SetaDetalheInfoTexto(index, data, arg1, arg2, arg3, arg4, arg5, ar
spellInfoBlock.middleStringDown:SetText("")
end
if (arg9) then
spellInfoBlock.middleStringMiddle:SetText(arg9)
else
spellInfoBlock.middleStringMiddle:SetText("")
end
spellInfoBlock.nome:Show()
spellInfoBlock.dano:Show()
spellInfoBlock.dano_porcento:Show()
@@ -816,6 +825,8 @@ function gump:SetaDetalheInfoTexto(index, data, arg1, arg2, arg3, arg4, arg5, ar
spellInfoBlock.nome2:Show()
spellInfoBlock.middleStringUp:Show()
spellInfoBlock.middleStringDown:Show()
spellInfoBlock.middleStringDown:Show()
spellInfoBlock.middleStringMiddle:Show()
end
--cria as 5 caixas de detalhes infos que sero usados