check damageTakenArray first
This commit is contained in:
@@ -635,12 +635,14 @@ local segmentTypeToString = {
|
||||
|
||||
table.sort(damageTakenArray, Details.Sort2)
|
||||
|
||||
if (damageTakenArray[1]) then
|
||||
local targetName = damageTakenArray[1][1]
|
||||
if (targetName) then
|
||||
return targetName
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--search for an enemy name in the group members targets
|
||||
---@type actorcontainer
|
||||
|
||||
Reference in New Issue
Block a user