- Major clean up on plugins that lost support on 8.0.
- Some code cleanup and old windows using old window styles are now using the framework. - Removed some debug prints. - All export data are using LibDeflate now.
This commit is contained in:
@@ -1 +0,0 @@
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local DmgRank = nil
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@@ -1,14 +0,0 @@
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## Interface: 80100
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## Title: Details Damage, the Game! (plugin)
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## Notes: Plugin for Details
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## RequiredDeps: Details
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## OptionalDeps: Ace3, LibSharedMedia-3.0, LibBossIDs-1.0, LibGraph-2.0, !ClassColors
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#@no-lib-strip@
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embeds.xml
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#@end-no-lib-strip@
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enUS.lua
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ptBR.lua
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Details_DmgRank.lua
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@@ -1,137 +0,0 @@
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--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
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-- @class file
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-- @name AceLocale-3.0
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-- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $
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local MAJOR,MINOR = "AceLocale-3.0", 6
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local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
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if not AceLocale then return end -- no upgrade needed
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-- Lua APIs
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local assert, tostring, error = assert, tostring, error
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local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
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-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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-- List them here for Mikk's FindGlobals script
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-- GLOBALS: GAME_LOCALE, geterrorhandler
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local gameLocale = GetLocale()
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if gameLocale == "enGB" then
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gameLocale = "enUS"
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end
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AceLocale.apps = AceLocale.apps or {} -- array of ["AppName"]=localetableref
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AceLocale.appnames = AceLocale.appnames or {} -- array of [localetableref]="AppName"
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-- This metatable is used on all tables returned from GetLocale
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local readmeta = {
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__index = function(self, key) -- requesting totally unknown entries: fire off a nonbreaking error and return key
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rawset(self, key, key) -- only need to see the warning once, really
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geterrorhandler()(MAJOR..": "..tostring(AceLocale.appnames[self])..": Missing entry for '"..tostring(key).."'")
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return key
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end
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}
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-- This metatable is used on all tables returned from GetLocale if the silent flag is true, it does not issue a warning on unknown keys
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local readmetasilent = {
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__index = function(self, key) -- requesting totally unknown entries: return key
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rawset(self, key, key) -- only need to invoke this function once
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return key
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end
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}
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-- Remember the locale table being registered right now (it gets set by :NewLocale())
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-- NOTE: Do never try to register 2 locale tables at once and mix their definition.
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local registering
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-- local assert false function
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local assertfalse = function() assert(false) end
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-- This metatable proxy is used when registering nondefault locales
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local writeproxy = setmetatable({}, {
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__newindex = function(self, key, value)
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rawset(registering, key, value == true and key or value) -- assigning values: replace 'true' with key string
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end,
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__index = assertfalse
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})
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-- This metatable proxy is used when registering the default locale.
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-- It refuses to overwrite existing values
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-- Reason 1: Allows loading locales in any order
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-- Reason 2: If 2 modules have the same string, but only the first one to be
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-- loaded has a translation for the current locale, the translation
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-- doesn't get overwritten.
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--
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local writedefaultproxy = setmetatable({}, {
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__newindex = function(self, key, value)
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if not rawget(registering, key) then
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rawset(registering, key, value == true and key or value)
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end
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end,
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__index = assertfalse
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})
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--- Register a new locale (or extend an existing one) for the specified application.
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-- :NewLocale will return a table you can fill your locale into, or nil if the locale isn't needed for the players
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-- game locale.
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-- @paramsig application, locale[, isDefault[, silent]]
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-- @param application Unique name of addon / module
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-- @param locale Name of the locale to register, e.g. "enUS", "deDE", etc.
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-- @param isDefault If this is the default locale being registered (your addon is written in this language, generally enUS)
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-- @param silent If true, the locale will not issue warnings for missing keys. Must be set on the first locale registered. If set to "raw", nils will be returned for unknown keys (no metatable used).
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-- @usage
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-- -- enUS.lua
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-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "enUS", true)
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-- L["string1"] = true
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--
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-- -- deDE.lua
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-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "deDE")
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-- if not L then return end
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-- L["string1"] = "Zeichenkette1"
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-- @return Locale Table to add localizations to, or nil if the current locale is not required.
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function AceLocale:NewLocale(application, locale, isDefault, silent)
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-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
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local gameLocale = GAME_LOCALE or gameLocale
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local app = AceLocale.apps[application]
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if silent and app and getmetatable(app) ~= readmetasilent then
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geterrorhandler()("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' must be specified for the first locale registered")
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end
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if not app then
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if silent=="raw" then
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app = {}
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else
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app = setmetatable({}, silent and readmetasilent or readmeta)
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end
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AceLocale.apps[application] = app
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AceLocale.appnames[app] = application
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end
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if locale ~= gameLocale and not isDefault then
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return -- nop, we don't need these translations
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end
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registering = app -- remember globally for writeproxy and writedefaultproxy
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if isDefault then
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return writedefaultproxy
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end
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return writeproxy
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end
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--- Returns localizations for the current locale (or default locale if translations are missing).
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-- Errors if nothing is registered (spank developer, not just a missing translation)
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-- @param application Unique name of addon / module
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-- @param silent If true, the locale is optional, silently return nil if it's not found (defaults to false, optional)
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-- @return The locale table for the current language.
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function AceLocale:GetLocale(application, silent)
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if not silent and not AceLocale.apps[application] then
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error("Usage: GetLocale(application[, silent]): 'application' - No locales registered for '"..tostring(application).."'", 2)
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end
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return AceLocale.apps[application]
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end
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@@ -1,4 +0,0 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="AceLocale-3.0.lua"/>
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</Ui>
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@@ -1,51 +0,0 @@
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-- $Id: LibStub.lua 76 2007-09-03 01:50:17Z mikk $
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-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
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-- LibStub is hereby placed in the Public Domain
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-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
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local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
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local LibStub = _G[LIBSTUB_MAJOR]
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-- Check to see is this version of the stub is obsolete
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if not LibStub or LibStub.minor < LIBSTUB_MINOR then
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LibStub = LibStub or {libs = {}, minors = {} }
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_G[LIBSTUB_MAJOR] = LibStub
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LibStub.minor = LIBSTUB_MINOR
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-- LibStub:NewLibrary(major, minor)
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-- major (string) - the major version of the library
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-- minor (string or number ) - the minor version of the library
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--
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-- returns nil if a newer or same version of the lib is already present
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-- returns empty library object or old library object if upgrade is needed
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function LibStub:NewLibrary(major, minor)
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assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
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minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
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local oldminor = self.minors[major]
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if oldminor and oldminor >= minor then return nil end
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self.minors[major], self.libs[major] = minor, self.libs[major] or {}
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return self.libs[major], oldminor
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end
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-- LibStub:GetLibrary(major, [silent])
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-- major (string) - the major version of the library
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-- silent (boolean) - if true, library is optional, silently return nil if its not found
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--
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-- throws an error if the library can not be found (except silent is set)
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-- returns the library object if found
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function LibStub:GetLibrary(major, silent)
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if not self.libs[major] and not silent then
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error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
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end
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return self.libs[major], self.minors[major]
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end
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-- LibStub:IterateLibraries()
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--
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-- Returns an iterator for the currently registered libraries
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function LibStub:IterateLibraries()
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return pairs(self.libs)
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end
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setmetatable(LibStub, { __call = LibStub.GetLibrary })
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end
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@@ -1,13 +0,0 @@
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## Interface: 40200
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## Title: Lib: LibStub
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## Notes: Universal Library Stub
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## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
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## X-Website: http://www.wowace.com/addons/libstub/
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## X-Category: Library
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## X-License: Public Domain
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## X-Curse-Packaged-Version: r95
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## X-Curse-Project-Name: LibStub
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## X-Curse-Project-ID: libstub
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## X-Curse-Repository-ID: wow/libstub/mainline
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LibStub.lua
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@@ -1,41 +0,0 @@
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debugstack = debug.traceback
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strmatch = string.match
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loadfile("../LibStub.lua")()
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local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy
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assert(lib) -- should return the library table
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assert(not oldMinor) -- should not return the old minor, since it didn't exist
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-- the following is to create data and then be able to check if the same data exists after the fact
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function lib:MyMethod()
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end
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local MyMethod = lib.MyMethod
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lib.MyTable = {}
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local MyTable = lib.MyTable
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local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail
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assert(not newLib) -- should not return since out of date
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local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail
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assert(not newLib) -- should not return since out of date
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local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version
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assert(newLib) -- library table
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assert(rawequal(newLib, lib)) -- should be the same reference as the previous
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assert(newOldMinor == 1) -- should return the minor version of the previous version
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assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved
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assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved
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local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number)
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assert(newLib) -- library table
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assert(newOldMinor == 2) -- previous version was 2
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local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number)
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assert(newLib)
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assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string)
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local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string
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assert(newLib)
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assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
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@@ -1,27 +0,0 @@
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debugstack = debug.traceback
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strmatch = string.match
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loadfile("../LibStub.lua")()
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|
||||
for major, library in LibStub:IterateLibraries() do
|
||||
-- check that MyLib doesn't exist yet, by iterating through all the libraries
|
||||
assert(major ~= "MyLib")
|
||||
end
|
||||
|
||||
assert(not LibStub:GetLibrary("MyLib", true)) -- check that MyLib doesn't exist yet by direct checking
|
||||
assert(not pcall(LibStub.GetLibrary, LibStub, "MyLib")) -- don't silently fail, thus it should raise an error.
|
||||
local lib = LibStub:NewLibrary("MyLib", 1) -- create the lib
|
||||
assert(lib) -- check it exists
|
||||
assert(rawequal(LibStub:GetLibrary("MyLib"), lib)) -- verify that :GetLibrary("MyLib") properly equals the lib reference
|
||||
|
||||
assert(LibStub:NewLibrary("MyLib", 2)) -- create a new version
|
||||
|
||||
local count=0
|
||||
for major, library in LibStub:IterateLibraries() do
|
||||
-- check that MyLib exists somewhere in the libraries, by iterating through all the libraries
|
||||
if major == "MyLib" then -- we found it!
|
||||
count = count +1
|
||||
assert(rawequal(library, lib)) -- verify that the references are equal
|
||||
end
|
||||
end
|
||||
assert(count == 1) -- verify that we actually found it, and only once
|
||||
@@ -1,14 +0,0 @@
|
||||
debugstack = debug.traceback
|
||||
strmatch = string.match
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
local proxy = newproxy() -- non-string
|
||||
|
||||
assert(not pcall(LibStub.NewLibrary, LibStub, proxy, 1)) -- should error, proxy is not a string, it's userdata
|
||||
local success, ret = pcall(LibStub.GetLibrary, proxy, true)
|
||||
assert(not success or not ret) -- either error because proxy is not a string or because it's not actually registered.
|
||||
|
||||
assert(not pcall(LibStub.NewLibrary, LibStub, "Something", "No number in here")) -- should error, minor has no string in it.
|
||||
|
||||
assert(not LibStub:GetLibrary("Something", true)) -- shouldn't've created it from the above statement
|
||||
@@ -1,41 +0,0 @@
|
||||
debugstack = debug.traceback
|
||||
strmatch = string.match
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
|
||||
-- Pretend like loaded libstub is old and doesn't have :IterateLibraries
|
||||
assert(LibStub.minor)
|
||||
LibStub.minor = LibStub.minor - 0.0001
|
||||
LibStub.IterateLibraries = nil
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(type(LibStub.IterateLibraries)=="function")
|
||||
|
||||
|
||||
-- Now pretend that we're the same version -- :IterateLibraries should NOT be re-created
|
||||
LibStub.IterateLibraries = 123
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(LibStub.IterateLibraries == 123)
|
||||
|
||||
|
||||
-- Now pretend that a newer version is loaded -- :IterateLibraries should NOT be re-created
|
||||
LibStub.minor = LibStub.minor + 0.0001
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(LibStub.IterateLibraries == 123)
|
||||
|
||||
|
||||
-- Again with a huge number
|
||||
LibStub.minor = LibStub.minor + 1234567890
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(LibStub.IterateLibraries == 123)
|
||||
|
||||
|
||||
print("OK")
|
||||
@@ -1,7 +0,0 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
|
||||
<Script file="Libs\LibStub\LibStub.lua"/>
|
||||
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
|
||||
|
||||
</Ui>
|
||||
@@ -1,65 +0,0 @@
|
||||
local Loc = LibStub("AceLocale-3.0"):NewLocale("DetailsDmgRank", "enUS", true)
|
||||
|
||||
if (not Loc) then
|
||||
return
|
||||
end
|
||||
|
||||
--> Labels:
|
||||
Loc ["STRING_PLUGIN_NAME"] = "Damage, the Game!"
|
||||
Loc ["STRING_CURRENTRANK"] = "Your current rank is:"
|
||||
Loc ["STRING_ANNOUNCE"] = "announce"
|
||||
Loc ["STRING_ANNOUNCE_STRING"] = "has reached the level"
|
||||
Loc ["STRING_ANNOUNCE_ON"] = "on"
|
||||
Loc ["STRING_LASTTRIES"] = "Recent Attempts"
|
||||
Loc ["STRING_LASTRANKS"] = "Last Ranks:"
|
||||
Loc ["STRING_DAMAGEIN"] = "damage over"
|
||||
Loc ["STRING_SECONDS"] = "seconds"
|
||||
Loc ["STRING_RANK"] = "rank"
|
||||
Loc ["STRING_CANCELLED"] = "This attempt has been cancelled."
|
||||
Loc ["STRING_CANCELLED_NOT_COMBAT"] = "This attempt has been cancelled: you aren't in combat."
|
||||
Loc ["STRING_CANCELLED_IN_GROUP"] = "This attempt has been cancelled: you are in a group."
|
||||
Loc ["STRING_CANCELLED_AURA"] = "This attempt has been cancelled: prohibited aura: "
|
||||
Loc ["STRING_HELP"] = "Damage Rank is a fun tool where your goal is reach the requested damage within the given time. Completing the mission, your rank increases and the challenge becomes harder and harder."
|
||||
|
||||
--> Challenge Names:
|
||||
Loc ["CHALLENGENAME_1"] = "Ready to Raid"
|
||||
Loc ["CHALLENGENAME_2"] = "Damage Practice"
|
||||
Loc ["CHALLENGENAME_3"] = "The Training Continue"
|
||||
Loc ["CHALLENGENAME_4"] = "You Just Need a Little More Time"
|
||||
Loc ["CHALLENGENAME_5"] = "Became a Knight"
|
||||
Loc ["CHALLENGENAME_6"] = "60*2 Seconds"
|
||||
Loc ["CHALLENGENAME_7"] = "Hand of Mithril"
|
||||
Loc ["CHALLENGENAME_8"] = "The High Knight"
|
||||
Loc ["CHALLENGENAME_9"] = "Yes Sir!"
|
||||
Loc ["CHALLENGENAME_10"] = "Salute"
|
||||
Loc ["CHALLENGENAME_11"] = "In Burst We Trust"
|
||||
Loc ["CHALLENGENAME_12"] = "Watch me Explode"
|
||||
Loc ["CHALLENGENAME_13"] = "T.N.T"
|
||||
Loc ["CHALLENGENAME_14"] = "Time is Damage My Friend"
|
||||
Loc ["CHALLENGENAME_15"] = "Just a Little Patience"
|
||||
Loc ["CHALLENGENAME_16"] = "I'm D.P.S And I Know It"
|
||||
Loc ["CHALLENGENAME_17"] = "Gear Check"
|
||||
Loc ["CHALLENGENAME_18"] = "Just Do It..."
|
||||
Loc ["CHALLENGENAME_19"] = "I Remember You... In The Details!"
|
||||
|
||||
--> Rank Names:
|
||||
Loc ["RANKNAME_1"] = "Farmer"
|
||||
Loc ["RANKNAME_2"] = "Soldier"
|
||||
Loc ["RANKNAME_3"] = "Corporal"
|
||||
Loc ["RANKNAME_4"] = "Gold Sergeant"
|
||||
Loc ["RANKNAME_5"] = "Star Sergeant"
|
||||
Loc ["RANKNAME_6"] = "Iron Knight"
|
||||
Loc ["RANKNAME_7"] = "Steel Knight"
|
||||
Loc ["RANKNAME_8"] = "Mithril Knight"
|
||||
Loc ["RANKNAME_9"] = "Thorium Knight"
|
||||
Loc ["RANKNAME_10"] = "Silver Lieutenant"
|
||||
Loc ["RANKNAME_11"] = "Gold Lieutenant"
|
||||
Loc ["RANKNAME_12"] = "Stone Guardian"
|
||||
Loc ["RANKNAME_13"] = "Fel Guardian"
|
||||
Loc ["RANKNAME_14"] = "Titan Guardian"
|
||||
Loc ["RANKNAME_15"] = "Bronze Centurion"
|
||||
Loc ["RANKNAME_16"] = "Silver Centurion"
|
||||
Loc ["RANKNAME_17"] = "Flame Centurion"
|
||||
Loc ["RANKNAME_18"] = "Lower Vanquisher"
|
||||
Loc ["RANKNAME_19"] = "Middle Vanquisher"
|
||||
Loc ["RANKNAME_20"] = "High Vanquisher"
|
||||
Binary file not shown.
@@ -1,65 +0,0 @@
|
||||
local Loc = LibStub("AceLocale-3.0"):NewLocale("DetailsDmgRank", "ptBR")
|
||||
|
||||
if (not Loc) then
|
||||
return
|
||||
end
|
||||
|
||||
--> Labels:
|
||||
Loc ["STRING_PLUGIN_NAME"] = "Dano, o Jogo!"
|
||||
Loc ["STRING_CURRENTRANK"] = "Seu rank atual:"
|
||||
Loc ["STRING_LASTTRIES"] = "Ultimas tentativas:"
|
||||
Loc ["STRING_ANNOUNCE"] = "anunciar"
|
||||
Loc ["STRING_ANNOUNCE_STRING"] = "alcancou o nivel"
|
||||
Loc ["STRING_ANNOUNCE_ON"] = "no"
|
||||
Loc ["STRING_LASTRANKS"] = "Ultimos ranks:"
|
||||
Loc ["STRING_DAMAGEIN"] = "de dano em"
|
||||
Loc ["STRING_SECONDS"] = "segundos"
|
||||
Loc ["STRING_RANK"] = "rank"
|
||||
Loc ["STRING_CANCELLED"] = "Esta tentativa foi cancelada."
|
||||
Loc ["STRING_CANCELLED_NOT_COMBAT"] = "Esta tentativa foi cancelada: você não esta mais em combate."
|
||||
Loc ["STRING_CANCELLED_IN_GROUP"] = "Esta tentativa foi cancelada: você está em grupo."
|
||||
Loc ["STRING_CANCELLED_AURA"] = "Esta tentativa foi cancelada: buff proibido: "
|
||||
Loc ["STRING_HELP"] = "Rank de Dano eh uma ferramenta interativa cujo o objetivo eh conseguir alcancar a margem de dano pedida dentro do tempo estabelecido. Cada vez que voce alcanca-lo, seu nivel aumenta e o desafio torna-se maior."
|
||||
|
||||
--> Challenge Names:
|
||||
Loc ["CHALLENGENAME_1"] = "Pronto Para Raidar"
|
||||
Loc ["CHALLENGENAME_2"] = "Pratique, pratique, pratique"
|
||||
Loc ["CHALLENGENAME_3"] = "Continue a treinar"
|
||||
Loc ["CHALLENGENAME_4"] = "Um Pouco Mais de Tempo"
|
||||
Loc ["CHALLENGENAME_5"] = "Tornando-se um Cavalheiro"
|
||||
Loc ["CHALLENGENAME_6"] = "2 minutos"
|
||||
Loc ["CHALLENGENAME_7"] = "Maos de Mithril"
|
||||
Loc ["CHALLENGENAME_8"] = "A Alta Cavalaria"
|
||||
Loc ["CHALLENGENAME_9"] = "Sim Senhor!"
|
||||
Loc ["CHALLENGENAME_10"] = "Continencia"
|
||||
Loc ["CHALLENGENAME_11"] = "Na Explosão Nós Confiamos"
|
||||
Loc ["CHALLENGENAME_12"] = "Me Veja Explodir"
|
||||
Loc ["CHALLENGENAME_13"] = "T.N.T"
|
||||
Loc ["CHALLENGENAME_14"] = "Tempo é Dano Meu Amigo"
|
||||
Loc ["CHALLENGENAME_15"] = "Apenas um Pouco de Paciência"
|
||||
Loc ["CHALLENGENAME_16"] = "Meu Dano Calcula-se Em Milésimos"
|
||||
Loc ["CHALLENGENAME_17"] = "Prova Do Equipamento"
|
||||
Loc ["CHALLENGENAME_18"] = "Apenas Faça..."
|
||||
Loc ["CHALLENGENAME_19"] = "Eu Lembro de Você... no Detalhes!"
|
||||
|
||||
--> Rank Names:
|
||||
Loc ["RANKNAME_1"] = "Fazendeiro"
|
||||
Loc ["RANKNAME_2"] = "Soldado"
|
||||
Loc ["RANKNAME_3"] = "Cabo"
|
||||
Loc ["RANKNAME_4"] = "Sargento de Ouro"
|
||||
Loc ["RANKNAME_5"] = "Sargento Estrela"
|
||||
Loc ["RANKNAME_6"] = "Cavaleiro de Ferro"
|
||||
Loc ["RANKNAME_7"] = "Cavaleiro de Aço"
|
||||
Loc ["RANKNAME_8"] = "Cavaleiro de Mithril"
|
||||
Loc ["RANKNAME_9"] = "Cavaleiro de Thorium"
|
||||
Loc ["RANKNAME_10"] = "Tenente de Prata"
|
||||
Loc ["RANKNAME_11"] = "Tenente de Ouro"
|
||||
Loc ["RANKNAME_12"] = "Guardião de Pedra"
|
||||
Loc ["RANKNAME_13"] = "Guardião Vil"
|
||||
Loc ["RANKNAME_14"] = "Guardião Titânico"
|
||||
Loc ["RANKNAME_15"] = "Centurião de Bronze"
|
||||
Loc ["RANKNAME_16"] = "Centurião de Prata"
|
||||
Loc ["RANKNAME_17"] = "Centurião das Chamas"
|
||||
Loc ["RANKNAME_18"] = "Vencedor Menor"
|
||||
Loc ["RANKNAME_19"] = "Vencedor"
|
||||
Loc ["RANKNAME_20"] = "Vencedor Maior"
|
||||
@@ -1 +0,0 @@
|
||||
local DpsTuning = nil
|
||||
@@ -1,7 +0,0 @@
|
||||
## Interface: 80100
|
||||
## Title: Details Dps Tuning (plugin)
|
||||
## Notes: Plugin for Details
|
||||
## RequiredDeps: Details
|
||||
## OptionalDeps: Ace3
|
||||
|
||||
Details_DpsTuning.lua
|
||||
@@ -1208,7 +1208,7 @@ function EncounterDetails:OpenAndRefresh (_, segment)
|
||||
end
|
||||
|
||||
if (not _combat_object) then
|
||||
EncounterDetails:Msg ("no combat found.")
|
||||
--EncounterDetails:Msg ("no combat found.")
|
||||
DebugMessage ("_combat_object is nil, EXIT")
|
||||
return
|
||||
end
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
local TimeAttack = nil
|
||||
@@ -1,15 +0,0 @@
|
||||
## Interface: 80100
|
||||
## Title: Details TimeAttack (plugin)
|
||||
## Notes: Plugin for Details
|
||||
## SavedVariablesPerCharacter: _detalhes_databaseTimeAttack
|
||||
## RequiredDeps: Details
|
||||
## OptionalDeps: Ace3
|
||||
|
||||
#@no-lib-strip@
|
||||
embeds.xml
|
||||
#@end-no-lib-strip@
|
||||
|
||||
enUS.lua
|
||||
ptBR.lua
|
||||
|
||||
Details_TimeAttack.lua
|
||||
@@ -1,137 +0,0 @@
|
||||
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
|
||||
-- @class file
|
||||
-- @name AceLocale-3.0
|
||||
-- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $
|
||||
local MAJOR,MINOR = "AceLocale-3.0", 6
|
||||
|
||||
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceLocale then return end -- no upgrade needed
|
||||
|
||||
-- Lua APIs
|
||||
local assert, tostring, error = assert, tostring, error
|
||||
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: GAME_LOCALE, geterrorhandler
|
||||
|
||||
local gameLocale = GetLocale()
|
||||
if gameLocale == "enGB" then
|
||||
gameLocale = "enUS"
|
||||
end
|
||||
|
||||
AceLocale.apps = AceLocale.apps or {} -- array of ["AppName"]=localetableref
|
||||
AceLocale.appnames = AceLocale.appnames or {} -- array of [localetableref]="AppName"
|
||||
|
||||
-- This metatable is used on all tables returned from GetLocale
|
||||
local readmeta = {
|
||||
__index = function(self, key) -- requesting totally unknown entries: fire off a nonbreaking error and return key
|
||||
rawset(self, key, key) -- only need to see the warning once, really
|
||||
geterrorhandler()(MAJOR..": "..tostring(AceLocale.appnames[self])..": Missing entry for '"..tostring(key).."'")
|
||||
return key
|
||||
end
|
||||
}
|
||||
|
||||
-- This metatable is used on all tables returned from GetLocale if the silent flag is true, it does not issue a warning on unknown keys
|
||||
local readmetasilent = {
|
||||
__index = function(self, key) -- requesting totally unknown entries: return key
|
||||
rawset(self, key, key) -- only need to invoke this function once
|
||||
return key
|
||||
end
|
||||
}
|
||||
|
||||
-- Remember the locale table being registered right now (it gets set by :NewLocale())
|
||||
-- NOTE: Do never try to register 2 locale tables at once and mix their definition.
|
||||
local registering
|
||||
|
||||
-- local assert false function
|
||||
local assertfalse = function() assert(false) end
|
||||
|
||||
-- This metatable proxy is used when registering nondefault locales
|
||||
local writeproxy = setmetatable({}, {
|
||||
__newindex = function(self, key, value)
|
||||
rawset(registering, key, value == true and key or value) -- assigning values: replace 'true' with key string
|
||||
end,
|
||||
__index = assertfalse
|
||||
})
|
||||
|
||||
-- This metatable proxy is used when registering the default locale.
|
||||
-- It refuses to overwrite existing values
|
||||
-- Reason 1: Allows loading locales in any order
|
||||
-- Reason 2: If 2 modules have the same string, but only the first one to be
|
||||
-- loaded has a translation for the current locale, the translation
|
||||
-- doesn't get overwritten.
|
||||
--
|
||||
local writedefaultproxy = setmetatable({}, {
|
||||
__newindex = function(self, key, value)
|
||||
if not rawget(registering, key) then
|
||||
rawset(registering, key, value == true and key or value)
|
||||
end
|
||||
end,
|
||||
__index = assertfalse
|
||||
})
|
||||
|
||||
--- Register a new locale (or extend an existing one) for the specified application.
|
||||
-- :NewLocale will return a table you can fill your locale into, or nil if the locale isn't needed for the players
|
||||
-- game locale.
|
||||
-- @paramsig application, locale[, isDefault[, silent]]
|
||||
-- @param application Unique name of addon / module
|
||||
-- @param locale Name of the locale to register, e.g. "enUS", "deDE", etc.
|
||||
-- @param isDefault If this is the default locale being registered (your addon is written in this language, generally enUS)
|
||||
-- @param silent If true, the locale will not issue warnings for missing keys. Must be set on the first locale registered. If set to "raw", nils will be returned for unknown keys (no metatable used).
|
||||
-- @usage
|
||||
-- -- enUS.lua
|
||||
-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "enUS", true)
|
||||
-- L["string1"] = true
|
||||
--
|
||||
-- -- deDE.lua
|
||||
-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "deDE")
|
||||
-- if not L then return end
|
||||
-- L["string1"] = "Zeichenkette1"
|
||||
-- @return Locale Table to add localizations to, or nil if the current locale is not required.
|
||||
function AceLocale:NewLocale(application, locale, isDefault, silent)
|
||||
|
||||
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
|
||||
local gameLocale = GAME_LOCALE or gameLocale
|
||||
|
||||
local app = AceLocale.apps[application]
|
||||
|
||||
if silent and app and getmetatable(app) ~= readmetasilent then
|
||||
geterrorhandler()("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' must be specified for the first locale registered")
|
||||
end
|
||||
|
||||
if not app then
|
||||
if silent=="raw" then
|
||||
app = {}
|
||||
else
|
||||
app = setmetatable({}, silent and readmetasilent or readmeta)
|
||||
end
|
||||
AceLocale.apps[application] = app
|
||||
AceLocale.appnames[app] = application
|
||||
end
|
||||
|
||||
if locale ~= gameLocale and not isDefault then
|
||||
return -- nop, we don't need these translations
|
||||
end
|
||||
|
||||
registering = app -- remember globally for writeproxy and writedefaultproxy
|
||||
|
||||
if isDefault then
|
||||
return writedefaultproxy
|
||||
end
|
||||
|
||||
return writeproxy
|
||||
end
|
||||
|
||||
--- Returns localizations for the current locale (or default locale if translations are missing).
|
||||
-- Errors if nothing is registered (spank developer, not just a missing translation)
|
||||
-- @param application Unique name of addon / module
|
||||
-- @param silent If true, the locale is optional, silently return nil if it's not found (defaults to false, optional)
|
||||
-- @return The locale table for the current language.
|
||||
function AceLocale:GetLocale(application, silent)
|
||||
if not silent and not AceLocale.apps[application] then
|
||||
error("Usage: GetLocale(application[, silent]): 'application' - No locales registered for '"..tostring(application).."'", 2)
|
||||
end
|
||||
return AceLocale.apps[application]
|
||||
end
|
||||
@@ -1,4 +0,0 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceLocale-3.0.lua"/>
|
||||
</Ui>
|
||||
@@ -1,51 +0,0 @@
|
||||
-- $Id: LibStub.lua 76 2007-09-03 01:50:17Z mikk $
|
||||
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
|
||||
-- LibStub is hereby placed in the Public Domain
|
||||
-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||
local LibStub = _G[LIBSTUB_MAJOR]
|
||||
|
||||
-- Check to see is this version of the stub is obsolete
|
||||
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
LibStub = LibStub or {libs = {}, minors = {} }
|
||||
_G[LIBSTUB_MAJOR] = LibStub
|
||||
LibStub.minor = LIBSTUB_MINOR
|
||||
|
||||
-- LibStub:NewLibrary(major, minor)
|
||||
-- major (string) - the major version of the library
|
||||
-- minor (string or number ) - the minor version of the library
|
||||
--
|
||||
-- returns nil if a newer or same version of the lib is already present
|
||||
-- returns empty library object or old library object if upgrade is needed
|
||||
function LibStub:NewLibrary(major, minor)
|
||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||
|
||||
local oldminor = self.minors[major]
|
||||
if oldminor and oldminor >= minor then return nil end
|
||||
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
|
||||
return self.libs[major], oldminor
|
||||
end
|
||||
|
||||
-- LibStub:GetLibrary(major, [silent])
|
||||
-- major (string) - the major version of the library
|
||||
-- silent (boolean) - if true, library is optional, silently return nil if its not found
|
||||
--
|
||||
-- throws an error if the library can not be found (except silent is set)
|
||||
-- returns the library object if found
|
||||
function LibStub:GetLibrary(major, silent)
|
||||
if not self.libs[major] and not silent then
|
||||
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||
end
|
||||
return self.libs[major], self.minors[major]
|
||||
end
|
||||
|
||||
-- LibStub:IterateLibraries()
|
||||
--
|
||||
-- Returns an iterator for the currently registered libraries
|
||||
function LibStub:IterateLibraries()
|
||||
return pairs(self.libs)
|
||||
end
|
||||
|
||||
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||
end
|
||||
@@ -1,13 +0,0 @@
|
||||
## Interface: 40200
|
||||
## Title: Lib: LibStub
|
||||
## Notes: Universal Library Stub
|
||||
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
|
||||
## X-Website: http://www.wowace.com/addons/libstub/
|
||||
## X-Category: Library
|
||||
## X-License: Public Domain
|
||||
## X-Curse-Packaged-Version: r95
|
||||
## X-Curse-Project-Name: LibStub
|
||||
## X-Curse-Project-ID: libstub
|
||||
## X-Curse-Repository-ID: wow/libstub/mainline
|
||||
|
||||
LibStub.lua
|
||||
@@ -1,41 +0,0 @@
|
||||
debugstack = debug.traceback
|
||||
strmatch = string.match
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy
|
||||
assert(lib) -- should return the library table
|
||||
assert(not oldMinor) -- should not return the old minor, since it didn't exist
|
||||
|
||||
-- the following is to create data and then be able to check if the same data exists after the fact
|
||||
function lib:MyMethod()
|
||||
end
|
||||
local MyMethod = lib.MyMethod
|
||||
lib.MyTable = {}
|
||||
local MyTable = lib.MyTable
|
||||
|
||||
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail
|
||||
assert(not newLib) -- should not return since out of date
|
||||
|
||||
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail
|
||||
assert(not newLib) -- should not return since out of date
|
||||
|
||||
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version
|
||||
assert(newLib) -- library table
|
||||
assert(rawequal(newLib, lib)) -- should be the same reference as the previous
|
||||
assert(newOldMinor == 1) -- should return the minor version of the previous version
|
||||
|
||||
assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved
|
||||
assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved
|
||||
|
||||
local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number)
|
||||
assert(newLib) -- library table
|
||||
assert(newOldMinor == 2) -- previous version was 2
|
||||
|
||||
local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number)
|
||||
assert(newLib)
|
||||
assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string)
|
||||
|
||||
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string
|
||||
assert(newLib)
|
||||
assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
|
||||
@@ -1,27 +0,0 @@
|
||||
debugstack = debug.traceback
|
||||
strmatch = string.match
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
for major, library in LibStub:IterateLibraries() do
|
||||
-- check that MyLib doesn't exist yet, by iterating through all the libraries
|
||||
assert(major ~= "MyLib")
|
||||
end
|
||||
|
||||
assert(not LibStub:GetLibrary("MyLib", true)) -- check that MyLib doesn't exist yet by direct checking
|
||||
assert(not pcall(LibStub.GetLibrary, LibStub, "MyLib")) -- don't silently fail, thus it should raise an error.
|
||||
local lib = LibStub:NewLibrary("MyLib", 1) -- create the lib
|
||||
assert(lib) -- check it exists
|
||||
assert(rawequal(LibStub:GetLibrary("MyLib"), lib)) -- verify that :GetLibrary("MyLib") properly equals the lib reference
|
||||
|
||||
assert(LibStub:NewLibrary("MyLib", 2)) -- create a new version
|
||||
|
||||
local count=0
|
||||
for major, library in LibStub:IterateLibraries() do
|
||||
-- check that MyLib exists somewhere in the libraries, by iterating through all the libraries
|
||||
if major == "MyLib" then -- we found it!
|
||||
count = count +1
|
||||
assert(rawequal(library, lib)) -- verify that the references are equal
|
||||
end
|
||||
end
|
||||
assert(count == 1) -- verify that we actually found it, and only once
|
||||
@@ -1,14 +0,0 @@
|
||||
debugstack = debug.traceback
|
||||
strmatch = string.match
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
local proxy = newproxy() -- non-string
|
||||
|
||||
assert(not pcall(LibStub.NewLibrary, LibStub, proxy, 1)) -- should error, proxy is not a string, it's userdata
|
||||
local success, ret = pcall(LibStub.GetLibrary, proxy, true)
|
||||
assert(not success or not ret) -- either error because proxy is not a string or because it's not actually registered.
|
||||
|
||||
assert(not pcall(LibStub.NewLibrary, LibStub, "Something", "No number in here")) -- should error, minor has no string in it.
|
||||
|
||||
assert(not LibStub:GetLibrary("Something", true)) -- shouldn't've created it from the above statement
|
||||
@@ -1,41 +0,0 @@
|
||||
debugstack = debug.traceback
|
||||
strmatch = string.match
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
|
||||
-- Pretend like loaded libstub is old and doesn't have :IterateLibraries
|
||||
assert(LibStub.minor)
|
||||
LibStub.minor = LibStub.minor - 0.0001
|
||||
LibStub.IterateLibraries = nil
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(type(LibStub.IterateLibraries)=="function")
|
||||
|
||||
|
||||
-- Now pretend that we're the same version -- :IterateLibraries should NOT be re-created
|
||||
LibStub.IterateLibraries = 123
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(LibStub.IterateLibraries == 123)
|
||||
|
||||
|
||||
-- Now pretend that a newer version is loaded -- :IterateLibraries should NOT be re-created
|
||||
LibStub.minor = LibStub.minor + 0.0001
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(LibStub.IterateLibraries == 123)
|
||||
|
||||
|
||||
-- Again with a huge number
|
||||
LibStub.minor = LibStub.minor + 1234567890
|
||||
|
||||
loadfile("../LibStub.lua")()
|
||||
|
||||
assert(LibStub.IterateLibraries == 123)
|
||||
|
||||
|
||||
print("OK")
|
||||
@@ -1,7 +0,0 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
|
||||
<Script file="Libs\LibStub\LibStub.lua"/>
|
||||
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
|
||||
|
||||
</Ui>
|
||||
@@ -1,23 +0,0 @@
|
||||
local Loc = LibStub("AceLocale-3.0"):NewLocale("Details_TimeAttack", "enUS", true)
|
||||
|
||||
if (not Loc) then
|
||||
return
|
||||
end
|
||||
|
||||
Loc ["STRING_PLUGIN_NAME"] = "Time Attack"
|
||||
Loc ["STRING_TIME_SELECTION"] = "Select the amount of time (seconds):"
|
||||
Loc ["STRING_SAVE"] = "Save"
|
||||
Loc ["STRING_SAVED"] = "Saved"
|
||||
Loc ["STRING_SAVERECORD"] = "save record"
|
||||
Loc ["STRING_REMOVERECORD"] = "remove record"
|
||||
Loc ["STRING_RECENTLY"] = "Recently"
|
||||
Loc ["STRING_SETNOTE"] = "set note"
|
||||
Loc ["STRING_SECONDS"] = "seconds"
|
||||
Loc ["STRING_COMBATFAIL"] = "Combat wasn't started by you, try leave your group or raid."
|
||||
Loc ["STRING_HELP"] = "Use timeattack to measure your damage within a certain time window. You can choose the amount of time from on the slider bar below. After reaching the time you can save the attempt to compare with others attempts in the future. When you save an attempt, Timeattack record your item level and the date together with the damage and time."
|
||||
|
||||
Loc ["STRING_REPORT"] = "Details Time Attack Report"
|
||||
Loc ["STRING_DAMAGEOVER"] = "damage over"
|
||||
Loc ["STRING_AVERAGEDPS"] = "Average DPS of"
|
||||
Loc ["STRING_WITH"] = "with"
|
||||
Loc ["STRING_ITEMLEVEL"] = "gear score"
|
||||
@@ -1,23 +0,0 @@
|
||||
local Loc = LibStub("AceLocale-3.0"):NewLocale("Details_TimeAttack", "ptBR")
|
||||
|
||||
if (not Loc) then
|
||||
return
|
||||
end
|
||||
|
||||
Loc ["STRING_PLUGIN_NAME"] = "Cronometro"
|
||||
Loc ["STRING_TIME_SELECTION"] = "Selecione o tempo desejado (em segundos):"
|
||||
Loc ["STRING_SAVE"] = "Salvar"
|
||||
Loc ["STRING_SAVED"] = "Salvo"
|
||||
Loc ["STRING_SAVERECORD"] = "salvar"
|
||||
Loc ["STRING_REMOVERECORD"] = "remover"
|
||||
Loc ["STRING_RECENTLY"] = "Recente"
|
||||
Loc ["STRING_SETNOTE"] = "escrever comentario"
|
||||
Loc ["STRING_SECONDS"] = "segundos"
|
||||
Loc ["STRING_COMBATFAIL"] = "O combate não foi iniciado por voce, tente saido do grupo ou da raide."
|
||||
Loc ["STRING_HELP"] = "Use o Cronometro para medir o seu dano dentro de um determinado tempo. Voce pode escolher a quantidade de tempo na barra de deslizar logo abaixo. Apos alcancar o tempo voce pode salvar a quantidade de dano que fez para comparar com outras no futuro."
|
||||
|
||||
Loc ["STRING_REPORT"] = "Details Relatorio do Cronometro"
|
||||
Loc ["STRING_DAMAGEOVER"] = "de dano em"
|
||||
Loc ["STRING_AVERAGEDPS"] = "media de dano de"
|
||||
Loc ["STRING_WITH"] = "com"
|
||||
Loc ["STRING_ITEMLEVEL"] = "level dos equipamentos"
|
||||
Reference in New Issue
Block a user