- Fixed an issue when freeze text where getting out of instance space.
- Fixed an issue when resizing freeze text where not resizing too. - Added an extra parameter for Image Editor. - Added Archeology and Class Character Images for Instance backgrounds. - Fixen an issue when calling image editor throgh options panel where calling wrong instance.
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@@ -337,6 +337,8 @@ local g = _detalhes.gump
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end
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rightCoordTexture:Hide()
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leftCoordTexture:Hide()
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rightSlider:Hide()
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leftSlider:Hide()
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leftTexCoordButton:Disable()
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rightTexCoordButton:Disable()
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else
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@@ -361,6 +363,8 @@ local g = _detalhes.gump
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end
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topCoordTexture:Hide()
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bottomCoordTexture:Hide()
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topSlider:Hide()
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bottomSlider:Hide()
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topTexCoordButton:Disable()
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bottomTexCoordButton:Disable()
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else
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@@ -410,7 +414,7 @@ local g = _detalhes.gump
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coords [4] = bottomSlider.value/100
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end
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return window.callback_func (edit_texture.width, edit_texture.height, {edit_texture:GetVertexColor()}, edit_texture:GetAlpha(), coords)
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return window.callback_func (edit_texture.width, edit_texture.height, {edit_texture:GetVertexColor()}, edit_texture:GetAlpha(), coords, window.extra_param)
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end
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local acceptButton = g:NewButton (buttonsBackground, _, "$parentAcceptButton", _, 100, 20, accept, _, _, _, "DONE")
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@@ -426,7 +430,7 @@ window:Hide()
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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local ttexcoord
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function g:ImageEditor (callback, texture, texcoord, colors)
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function g:ImageEditor (callback, texture, texcoord, colors, extraParam)
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edit_texture:SetTexture (texture)
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@@ -442,6 +446,7 @@ window:Hide()
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window:Show()
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window.callback_func = callback
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window.extra_param = extraParam
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buttonsBackground:Show()
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end
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