- Changed the way mythic dungeons are handled internally.
- Added events: COMBAT_MYTHICDUNGEON_START, COMBAT_MYTHICDUNGEON_END, COMBAT_ENCOUNTER_END, COMBAT_ENCOUNTER_START. - Added API: Details:GetCombatFromBreakdownWindow() - Added wasted time in the segment tooltip for mythic dungeon overall and trash overall. - Added Fel Eruption crowd control.
This commit is contained in:
@@ -337,6 +337,10 @@
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function combate:CreateNewCombatTable()
|
||||
return combate:NovaTabela()
|
||||
end
|
||||
|
||||
--class constructor
|
||||
function combate:NovaTabela (iniciada, _tabela_overall, combatId, ...)
|
||||
|
||||
@@ -395,6 +399,10 @@
|
||||
esta_tabela.TimeData = _detalhes:TimeDataCreateCombatTables()
|
||||
esta_tabela.PhaseData = {{1, 1}, damage = {}, heal = {}, damage_section = {}, heal_section = {}} --[1] phase number [2] phase started
|
||||
|
||||
--> for external plugin usage
|
||||
esta_tabela.spells_cast_timeline = {}
|
||||
esta_tabela.cleu_timeline = {}
|
||||
|
||||
--> Skill cache (not used)
|
||||
esta_tabela.CombatSkillCache = {}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user