Scaling fixes; Added player bar color
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+28
-23
@@ -419,17 +419,21 @@
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return options_frame
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end
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end
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function _detalhes:CreatePluginWindowContainer()
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local f = CreateFrame ("frame", "DetailsPluginContainerWindow", UIParent,"BackdropTemplate")
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f:EnableMouse (true)
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f:SetMovable (true)
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f:SetPoint ("center", UIParent, "center")
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f:SetBackdrop (_detalhes.PluginDefaults and _detalhes.PluginDefaults.Backdrop or {bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
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f:SetBackdropColor (0, 0, 0, 0.3)
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f:SetBackdropBorderColor(0, 0, 0, 1)
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local scaleBar = DetailsFramework:CreateScaleBar(f, Details.options_window)
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scaleBar:SetFrameStrata("fullscreen")
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f:SetScale(Details.options_window.scale)
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f:Hide()
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--> members
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@@ -550,7 +554,7 @@
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--> get the plugin
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local pluginObject = _detalhes:GetPlugin (pluginAbsName)
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if (not pluginObject) then
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for index, plugin in ipairs (f.EmbedPlugins) do
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for index, plugin in ipairs (f.EmbedPlugins) do
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if (plugin.real_name == pluginAbsName) then
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pluginObject = plugin
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end
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@@ -638,27 +642,27 @@
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PixelUtil.SetPoint (frame, "topleft", f, "topleft", 0, 0)
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frame:Show()
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end
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--> a plugin request to be embed into the main plugin window
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function f.EmbedPlugin (pluginObject, frame, isUtility)
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--> a plugin request to be embed into the main plugin window
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function f.EmbedPlugin(pluginObject, frame, isUtility)
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--> check if the plugin has a frame
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if (not pluginObject.Frame) then
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f.DebugMsg ("plugin doesn't have a frame.")
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return
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end
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--> create a button for this plugin
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local newMenuButtom = f.CreatePluginMenuButton (pluginObject, isUtility)
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local newMenuButtom = f.CreatePluginMenuButton(pluginObject, isUtility)
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--> utility is true when the object isn't a real plugin, but instead a tool frame from the main addon being embed on this panel
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if (isUtility) then
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pluginObject.__var_Utility = true
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end
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pluginObject.__var_Frame = frame
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--> sort buttons alphabetically, put utilities at the end
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table.sort (f.MenuButtons, function (t1, t2)
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table.sort (f.MenuButtons, function(t1, t2)
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if (t1.IsUtility and t2.IsUtility) then
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return t1.PluginName < t2.PluginName
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elseif (t1.IsUtility) then
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@@ -668,35 +672,36 @@
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else
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return t1.PluginName < t2.PluginName
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end
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end)
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end)
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--> reset the buttons points
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local addingTools = false
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for index, button in ipairs (f.MenuButtons) do
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for index, button in ipairs(f.MenuButtons) do
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button:ClearAllPoints()
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PixelUtil.SetPoint (button, "center", menuBackground, "center", 0, 0)
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PixelUtil.SetPoint(button, "center", menuBackground, "center", 0, 0)
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if (button.IsUtility) then
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--> add -20 to add a gap between plugins and utilities
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if (not addingTools) then
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--> add the header
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addingTools = true
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PixelUtil.SetPoint (titlebar_tools, "topleft", menuBackground, "topleft", 2, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index - 20)
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PixelUtil.SetPoint (titlebar_tools, "topright", menuBackground, "topright", -2, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index - 20)
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end
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PixelUtil.SetPoint (button, "top", menuBackground, "top", 0, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index - 40)
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else
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PixelUtil.SetPoint (button, "top", menuBackground, "top", 0, f.MenuY + ( (index-1) * -f.MenuButtonHeight ) - index)
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end
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end
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--> format the plugin main frame
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f.RefreshFrame (frame)
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--> add the plugin to embed table
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tinsert (f.EmbedPlugins, pluginObject)
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tinsert(f.EmbedPlugins, pluginObject)
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frame:SetParent(f)
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f.DebugMsg ("plugin added", pluginObject.__name)
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end
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