Added Cosmic Healing Potion to script 'Health Potion & Stone'.
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+38
-31
@@ -1312,7 +1312,7 @@
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PotionUsed.__index = _detalhes.atributo_custom
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self.custom [#self.custom+1] = PotionUsed
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end
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- /run _detalhes:AddDefaultCustomDisplays()
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@@ -1356,39 +1356,46 @@
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return total, top, amount
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]],
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tooltip = [[
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--get the parameters passed
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local actor, combat, instance = ...
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--get the cooltip object (we dont use the convencional GameTooltip here)
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local GameCooltip = GameCooltip
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local R, G, B, A = 0, 0, 0, 0.75
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local hs = actor:GetSpell (6262)
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if (hs) then
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GameCooltip:AddLine (select (1, GetSpellInfo(6262)), _detalhes:ToK(hs.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (6262)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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local pot = actor:GetSpell (DETAILS_HEALTH_POTION_ID)
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if (pot) then
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GameCooltip:AddLine (select (1, GetSpellInfo(DETAILS_HEALTH_POTION_ID)), _detalhes:ToK(pot.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (DETAILS_HEALTH_POTION_ID)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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local pot = actor:GetSpell (DETAILS_REJU_POTION_ID)
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if (pot) then
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GameCooltip:AddLine (select (1, GetSpellInfo(DETAILS_REJU_POTION_ID)), _detalhes:ToK(pot.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (DETAILS_REJU_POTION_ID)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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--Cooltip code
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--get the parameters passed
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local actor, combat, instance = ...
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--get the cooltip object (we dont use the convencional GameTooltip here)
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local GameCooltip = GameCooltip
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local R, G, B, A = 0, 0, 0, 0.75
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local hs = actor:GetSpell (6262)
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if (hs) then
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GameCooltip:AddLine (select (1, GetSpellInfo(6262)), _detalhes:ToK(hs.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (6262)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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local pot = actor:GetSpell (DETAILS_HEALTH_POTION_ID)
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if (pot) then
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GameCooltip:AddLine (select (1, GetSpellInfo(DETAILS_HEALTH_POTION_ID)), _detalhes:ToK(pot.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (DETAILS_HEALTH_POTION_ID)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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local pot = actor:GetSpell (DETAILS_HEALTH_POTION2_ID)
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if (pot) then
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GameCooltip:AddLine (select (1, GetSpellInfo(DETAILS_HEALTH_POTION2_ID)), _detalhes:ToK(pot.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (DETAILS_HEALTH_POTION2_ID)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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local pot = actor:GetSpell (DETAILS_REJU_POTION_ID)
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if (pot) then
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GameCooltip:AddLine (select (1, GetSpellInfo(DETAILS_REJU_POTION_ID)), _detalhes:ToK(pot.total))
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GameCooltip:AddIcon (select (3, GetSpellInfo (DETAILS_REJU_POTION_ID)), 1, 1, _detalhes.tooltip.line_height, _detalhes.tooltip.line_height)
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GameCooltip:AddStatusBar (100, 1, R, G, B, A)
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end
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--Cooltip code
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]],
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percent_script = false,
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total_script = false,
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script_version = 15,
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script_version = 16,
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}
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-- /run _detalhes:AddDefaultCustomDisplays()
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local have = false
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