- fixed issue with healing and damage cache where both did not update.

- fixed issue with micro displays were sometimes did lua error.
- fixed a issue when reporting to a instance group didn't work.
- fixes on siege of orgrimmar raid info.
- major fixes and improvements on internal garbage collector.
- added options for background alpha and window alpha.
- now when editing a image, the instance background changes on-the-fly.
- now if no instance have current segment when a combat start, the lower instance will switch to current.
- added a option for disable the auto switch to current.
- added the time type when reporting damage or healing done.
- added a format phrase when reporting damage or healing done.
- added a option for hide the micro display.
- added options for memory were the core changes within the value.
- little redesign on segments menu.
This commit is contained in:
Tercio
2013-09-18 23:54:06 -03:00
parent b28fa74f64
commit 27817f34d9
28 changed files with 1982 additions and 319 deletions
+10 -5
View File
@@ -30,8 +30,10 @@ function _G._detalhes:Start()
self.in_combat = false
self.combat_id = self.combat_id or 0
self.instances_amount = self.instances_amount or 12
self.segments_amount = self.segments_amount or 10
self.segments_amount_to_save = self.segments_amount_to_save or 2
self.segments_amount = self.segments_amount or 25
self.segments_amount_to_save = self.segments_amount_to_save or 5
self.memory_threshold = self.memory_threshold or 3
self.memory_ram = self.memory_ram or 64
self.deadlog_limit = self.deadlog_limit or 12
self.minimum_combat_time = self.minimum_combat_time or 5
@@ -219,8 +221,11 @@ function _G._detalhes:Start()
--> start garbage collector
self.ultima_coleta = 0
self.intervalo_coleta = 720
self.intervalo_memoria = 180
self.garbagecollect = self:ScheduleRepeatingTimer ("IniciarColetaDeLixo", self.intervalo_coleta)
self.memorycleanup = self:ScheduleRepeatingTimer ("CheckMemoryPeriodically", self.intervalo_memoria)
self.next_memory_check = time()+self.intervalo_memoria
--> start parser
--> load parser capture options
@@ -271,7 +276,7 @@ function _G._detalhes:Start()
self:SendEvent ("DETAILS_INSTANCE_OPEN", nil, instancia)
end
end
--> all done, send started signal and we are ready
function self:AnnounceStartup()
self:SendEvent ("DETAILS_STARTED", "SEND_TO_ALL")
@@ -304,5 +309,5 @@ function _G._detalhes:Start()
if (self.is_first_run) then
_detalhes:OpenWelcomeWindow()
end
end