- fixed issue with healing and damage cache where both did not update.
- fixed issue with micro displays were sometimes did lua error. - fixed a issue when reporting to a instance group didn't work. - fixes on siege of orgrimmar raid info. - major fixes and improvements on internal garbage collector. - added options for background alpha and window alpha. - now when editing a image, the instance background changes on-the-fly. - now if no instance have current segment when a combat start, the lower instance will switch to current. - added a option for disable the auto switch to current. - added the time type when reporting damage or healing done. - added a format phrase when reporting damage or healing done. - added a option for hide the micro display. - added options for memory were the core changes within the value. - little redesign on segments menu.
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@@ -453,13 +453,17 @@ function atributo_damage:RefreshWindow (instancia, tabela_do_combate, forcar, ex
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--> organiza as tabelas
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if (_detalhes.in_combat) then
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if (_detalhes.in_combat and instancia.segmento == 0) then
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using_cache = true
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end
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if (using_cache and instancia.segmento == 0) then
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if (using_cache) then
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conteudo = _detalhes.cache_damage_group
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if (#conteudo < 1) then
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return _detalhes:EsconderBarrasNaoUsadas (instancia, showing)
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end
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_table_sort (conteudo, _detalhes.SortKeySimple)
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if (conteudo[1][keyName] < 1) then
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@@ -2114,8 +2118,8 @@ function atributo_damage:FF_funcao_de_criacao (_, _, link)
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return tabela
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end
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function atributo_damage:ColetarLixo()
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return _detalhes:ColetarLixo (class_type)
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function atributo_damage:ColetarLixo (lastevent)
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return _detalhes:ColetarLixo (class_type, lastevent)
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end
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local function ReconstroiMapa (tabela)
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