- Raid Check (plugin): added item level.

- Advanced Death Logs (plugin): bug fixes, it's important to update it.
- Time Line (plugin): bug fixes.
- Added option to disabled th eitem level tracker.
- Fixed issue with Dps/Hps data broker which wasn't respecting the type of time (effective/activity) selected.
This commit is contained in:
Tercio
2015-03-30 15:21:58 -03:00
parent 2bb5488770
commit 26a83d962c
19 changed files with 345 additions and 97 deletions
+5 -3
View File
@@ -166,6 +166,8 @@ function atributo_misc:CreateBuffTargetObject()
end
local backgroundColor = {0, 0, 0, 1}
local backgroud_bar_damage = {value = 100, texture = [[Interface\AddOns\Details\images\bar_serenity]], color = {1, 0, 0, 0.1}}
--local backgroud_bar_heal = {value = 100, texture = [[Interface\AddOns\Details\images\bar_background]], color = {0, 0, 0, 1}}
function _detalhes:ToolTipDead (instancia, morte, esta_barra, keydown)
@@ -220,16 +222,16 @@ function _detalhes:ToolTipDead (instancia, morte, esta_barra, keydown)
if (event [9]) then
--> friendly fire
GameCooltip:AddStatusBar (hp, 1, "darkorange", true)
GameCooltip:AddStatusBar (hp, 1, "darkorange", true, backgroud_bar_damage)
else
--> from a enemy
GameCooltip:AddStatusBar (hp, 1, "red", true)
GameCooltip:AddStatusBar (hp, 1, "red", true, backgroud_bar_damage)
end
else
--> heal
GameCooltip:AddLine ("" .. _cstr ("%.1f", time - hora_da_morte) .. "s " .. spellname .. " (|cFFC6B0D9" .. source .. "|r)", "+" .. _detalhes:ToK (amount) .. " (" .. hp .. "%)", 1, "white", "white")
GameCooltip:AddIcon (spellicon)
GameCooltip:AddStatusBar (hp, 1, "green", true)
GameCooltip:AddStatusBar (hp, 1, "green", true) --, backgroud_bar_heal
end
+1 -1
View File
@@ -178,7 +178,7 @@
end
end
if ( (_bit_band (flag, IS_GROUP_OBJECT) ~= 0 and novo_objeto.classe ~= "UNGROUPPLAYER")) then --> faz parte do grupo
if ((_bit_band (flag, IS_GROUP_OBJECT) ~= 0 and novo_objeto.classe ~= "UNKNOW" and novo_objeto.classe ~= "UNGROUPPLAYER") or _detalhes:IsInCache (serial)) then
novo_objeto.grupo = true
if (_detalhes:IsATank (serial)) then