- New Feature: import and export profiles.

- Major improvements on bar text scripts.
- Improved import and export custom skins.
- Fixed shaman's sundering spell not showing in crowd control.
- Fixed sharing guild statistics.
- More spells added to spell consolidation: Whirlwind, Fracture, Mutilate.
- Monk Mistweaver Blackout Kick now has a indicator when it comes from passive 'Teachings of the Monastery'.
- Added slash command '/details debugwindow' for cases when the window isn't shown or are anchored in the wrong place.
- Exposed spell ignore table, you can now add spells to be ignored using Details.SpellsToIgnore [spellID] = true.
This commit is contained in:
Tercioo
2018-11-07 17:32:08 -02:00
parent 8dd8714dd5
commit 268fab49a9
10 changed files with 157 additions and 31 deletions
+1
View File
@@ -175,6 +175,7 @@
lower_instance:InstanceAlert ("Update Available!", {[[Interface\GossipFrame\AvailableQuestIcon]], 16, 16, false}, _detalhes.update_warning_timeout, {_detalhes.OpenUpdateWindow})
end
end
_detalhes:Msg (Loc ["STRING_VERSION_AVAILABLE"])
_detalhes.lastUpdateWarning = time()
end
end
+5
View File
@@ -171,6 +171,7 @@
[233499] = 233490, --warlock Unstable Affliction
[261947] = 261977, --monk fist of the white tiger talent
}
local bitfield_debuffs_ids = _detalhes.BitfieldSwapDebuffsIDs
@@ -184,6 +185,7 @@
end
end
--expose the override spells table to external scripts
_detalhes.OverridedSpellIds = override_spellId
--> ignore soul link (damage from the warlock on his pet - current to demonology only)
@@ -215,6 +217,9 @@
[SPELLID_WARLOCK_SOULLINK] = true,
}
--> expose the ignore spells table to external scripts
_detalhes.SpellsToIgnore = damage_spells_to_ignore
--> is parser allowed to replace spellIDs?
local is_using_spellId_override = false
+13 -2
View File
@@ -424,9 +424,7 @@
f:SetBackdropColor (0, 0, 0, 0.3)
f:Hide()
--> members
f.MenuX = CONST_PLUGINWINDOW_MENU_X
f.MenuY = CONST_PLUGINWINDOW_MENU_Y
@@ -452,6 +450,19 @@
--> menu background
local menuBackground = CreateFrame ("frame", "$parentMenuFrame", f)
_detalhes:FormatBackground (menuBackground)
--> statusbar
local statusBar = CreateFrame ("frame", nil, menuBackground)
statusBar:SetPoint ("topleft", menuBackground, "bottomleft", 0, 1)
statusBar:SetPoint ("topright", f, "bottomright", 0, 1)
statusBar:SetHeight (20)
_detalhes.gump:ApplyStandardBackdrop (statusBar)
statusBar:SetAlpha (1)
_detalhes.gump:BuildStatusbarAuthorInfo (statusBar)
--
local right_click_to_back = _detalhes.gump:CreateLabel (statusBar, "right click to close", 10, "gray")
right_click_to_back:SetPoint ("bottomright", statusBar, "bottomright", -1, 5)
right_click_to_back:SetAlpha (.4)
--> point
menuBackground:SetPoint ("topright", f, "topleft", -2, 0)