- New Feature: import and export profiles.
- Major improvements on bar text scripts. - Improved import and export custom skins. - Fixed shaman's sundering spell not showing in crowd control. - Fixed sharing guild statistics. - More spells added to spell consolidation: Whirlwind, Fracture, Mutilate. - Monk Mistweaver Blackout Kick now has a indicator when it comes from passive 'Teachings of the Monastery'. - Added slash command '/details debugwindow' for cases when the window isn't shown or are anchored in the wrong place. - Exposed spell ignore table, you can now add spells to be ignored using Details.SpellsToIgnore [spellID] = true.
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@@ -277,8 +277,10 @@ function DF:CreateCoolTip()
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tinsert (UISpecialFrames, "GameCooltipFrame1")
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DF:CreateFlashAnimation (frame1)
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--removing the border makes the cooltip much more clear
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if (DF.CreateBorder) then
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DF:CreateBorder (frame1, .3, .1, .03)
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frame1:SetBorderAlpha (0, 0, 0)
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end
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else
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frame1 = GameCooltipFrame1
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@@ -303,8 +305,10 @@ function DF:CreateCoolTip()
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DF:CreateFlashAnimation (frame2)
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frame2:SetClampedToScreen (true)
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--removing the border makes the cooltip much more clear
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if (DF.CreateBorder) then
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DF:CreateBorder (frame2, .3, .1, .03)
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frame2:SetBorderAlpha (0, 0, 0)
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end
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else
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frame2 = GameCooltipFrame2
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@@ -2711,6 +2715,14 @@ function DF:CreateCoolTip()
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f:SetBackdropBorderColor (r, g, b, a)
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end
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--[=[
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f:SetBackdrop (nil)
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f.framebackgroundCenter:SetTexture (nil)
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f.framebackgroundLeft:SetTexture (nil)
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f.framebackgroundRight:SetTexture (nil)
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f.frameWallpaper:SetTexture (nil)
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--]=]
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end
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function CoolTip:SetBannerImage (index, texturepath, width, height, anchor, texcoord, overlay)
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