- Damage Taken by Spell won't show pets in its tooltip any more.
- Enemies display won't show any more mirror images and spirit link totems. - Enemies's tooltip now only show players and show all players instead of only 6. - Added overkill on death's tooltip. - Fixed dispell tagets on dispell's tooltip. - Few cooldowns shown as raid wide now shows as personal cooldowns.
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@@ -119,6 +119,7 @@
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local on_me = spell.targets [targetname]
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if (on_me) then
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GameCooltip:AddLine (aggressor.nome, FormatTooltipNumber (_, on_me))
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_detalhes:AddTooltipBackgroundStatusbar()
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end
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end
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end
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@@ -166,6 +167,7 @@
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if (roster [t[1]]) then
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GameCooltip:AddLine (t[1], FormatTooltipNumber (_, t[2]))
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_detalhes:AddTooltipBackgroundStatusbar()
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end
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end
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@@ -173,12 +175,12 @@
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local target_amount = actor.targets [_detalhes.playername]
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if (target_amount) then
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GameCooltip:AddLine (targetactor.nome, FormatTooltipNumber (_, target_amount))
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_detalhes:AddTooltipBackgroundStatusbar()
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end
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else
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SortOrder (actor.spells._ActorTable, spells_used_func, target)
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for i = 1, #temp_table do
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local t = temp_table [i]
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if (t[2] < 1) then
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@@ -187,8 +189,13 @@
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local name, _, icon = _GetSpellInfo (t[1])
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GameCooltip:AddLine (name, FormatTooltipNumber (_, t[2]))
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_detalhes:AddTooltipBackgroundStatusbar()
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GameCooltip:AddIcon (icon, 1, 1, 14, 14)
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end
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--for index, pet_name in ipairs (actor.pets) do
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--end
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end
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else
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