- Plugin 'Damage Rank': is now called 'Damage, the Game!' and had its levels adjusted to WoD.

- Plugin 'Tiny Threat': fixed player name where it was showing the realm name too.
- Plugin 'Vanguard': fixed frame details (clicking on a bar) shown behind the Vanguard panel.
- Plugin 'Vanguard': fixed a problem when clicking with right button wasn't opening the bookmark panel.
- Plugin 'Vanguard': incoming heals now count shield amount on the player too.
- Plugin 'Vanguard' Known Bug: incoming damage and melee vs avoidance seems to be inaccurate by now, we need more time to study and fix it.
- Plugin 'Raid Check': now has an options panel.

- Added Twins Ogron's Charge as custom spells, one for the charge by him self and other for the copies (mythic only).
- Added key bindings for open a window, close a window, select a bookmark.
- Added 'CTRL + RightClick' closes a window.

- Fixed wallpaper transparency after releasing the window from a stretch.
- Fixed few issues when using class text colors.
- Fixed characters name outside instances, now it replaces the realm name with a * and show the complete name on tooltip.
- Fixed damage mitigation on damage taken, this affects only specific classes like monk tank.
- Fixed auto erase poping up when the player enters on its garrison.
- Fixed segments tooltip showing trash cleanup segments inside garrisons.
- Fixed command /details disable, wasn't disabling the capture of cooldowns.
- Fixed a problem with fast dps/hps when the window is in a empty segment.
- Fixed an issue using bookmark panel where it wasn't changing the display when the window is in a plugin mode.
This commit is contained in:
Tercio
2015-01-07 17:02:00 -02:00
parent faaf6380ae
commit 23f8ca025e
14 changed files with 376 additions and 43 deletions
+1 -1
View File
@@ -1295,7 +1295,7 @@ function atributo_damage:RefreshWindow (instancia, tabela_do_combate, forcar, ex
end
if (use_animations) then
instancia:fazer_animacoes()
instancia:fazer_animacoes (qual_barra - 1)
end
--> beta, hidar barras não usadas durante um refresh forçado
+1 -1
View File
@@ -511,7 +511,7 @@ function atributo_heal:RefreshWindow (instancia, tabela_do_combate, forcar, expo
end
if (use_animations) then
instancia:fazer_animacoes()
instancia:fazer_animacoes (qual_barra - 1)
end
if (instancia.atributo == 5) then --> custom
+16 -1
View File
@@ -325,7 +325,7 @@ end
end
--> desativando a instância ela fica em stand by e apenas hida a janela
--> desativando a instância ela fica em stand by e apenas hida a janela ~shutdown ~close ~fechar
function _detalhes:DesativarInstancia()
local lower = _detalhes:GetLowerInstanceNumber()
@@ -649,6 +649,21 @@ end
return _detalhes:Msg (Loc ["STRING_INSTANCE_LIMIT"])
end
--> verifica se não tem uma janela na pool de janelas fechadas
local next_id = #_detalhes.tabela_instancias+1
if (_detalhes.unused_instances [next_id]) then
local new_instance = _detalhes.unused_instances [next_id]
_detalhes.tabela_instancias [next_id] = new_instance
_detalhes.unused_instances [next_id] = nil
new_instance:AtivarInstancia()
_detalhes:GetLowerInstanceNumber()
return new_instance
end
--> cria uma nova janela
local new_instance = _detalhes:NovaInstancia (#_detalhes.tabela_instancias+1)
if (not _detalhes.initializing) then