- Added Acitivity Time for Damage + Healing, tooltip show the activity separately.
- Major changes on Encounter Details Plugin making more easy to use. - Removed Spell Details Plugin. - Added new plugin: Dps Tuning. - New API: actor:GetActorSpells() return table with spellid, spelltable. - New API: actor:GetSpell (spellid) return the table for the spellid. - New API: combat:GetCombatNumber() return a unique ID number identifying the combat. - New API: framework:CreateButton (parent, func, w, h, text, param1, param2, texture, member, name, short_method) - New API: framework:CreateDropDown (parent, func, default, w, h, member, name) - New API: framework:CreateLabel (parent, text, size, color, font, member, name, layer) - New API: framework:CreateBar (parent, texture, w, h, value, member, name) - New API: framework:CreateChartPanel (parent, w, h, name)
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-1
@@ -70,6 +70,10 @@
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this_capture [INDEX_ENABLED] = this_capture [INDEX_ENABLED]
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end
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if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown()) then
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_G.DetailsOptionsWindow16UserTimeCapturesFillPanel.MyObject:Refresh()
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end
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return true
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end
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@@ -131,11 +135,17 @@
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--> unregister
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function _detalhes:TimeDataUnregister (name)
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if (type (name) == "number") then
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return tremove (_detalhes.savedTimeCaptures, name)
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tremove (_detalhes.savedTimeCaptures, name)
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if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown()) then
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_G.DetailsOptionsWindow16UserTimeCapturesFillPanel.MyObject:Refresh()
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end
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else
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for index, t in ipairs (_detalhes.savedTimeCaptures) do
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if (t [INDEX_NAME] == name) then
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tremove (_detalhes.savedTimeCaptures, index)
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if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown()) then
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_G.DetailsOptionsWindow16UserTimeCapturesFillPanel.MyObject:Refresh()
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end
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return true
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end
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end
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