- Added Acitivity Time for Damage + Healing, tooltip show the activity separately.

- Major changes on Encounter Details Plugin making more easy to use.
- Removed Spell Details Plugin.
- Added new plugin: Dps Tuning.

- New API: actor:GetActorSpells() return table with spellid, spelltable.
- New API: actor:GetSpell (spellid) return the table for the spellid.
- New API: combat:GetCombatNumber() return a unique ID number identifying the combat.
- New API: framework:CreateButton (parent, func, w, h, text, param1, param2, texture, member, name, short_method)
- New API: framework:CreateDropDown (parent, func, default, w, h, member, name)
- New API: framework:CreateLabel (parent, text, size, color, font, member, name, layer)
- New API: framework:CreateBar (parent, texture, w, h, value, member, name)
- New API: framework:CreateChartPanel (parent, w, h, name)
This commit is contained in:
tercio
2014-09-08 17:17:56 -03:00
parent 27c2e40bcc
commit 20a9773a58
43 changed files with 2960 additions and 2843 deletions
+2 -9
View File
@@ -1370,8 +1370,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
end
_detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("player"), playerName, 0x00000514, _UnitGUID ("player"), playerName, 0x00000514, spellid, name, in_or_out)
else
break
end
end
@@ -1398,9 +1397,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
end
_detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("party"..groupIndex), playerName, 0x00000417, _UnitGUID ("party"..groupIndex), playerName, 0x00000417, spellid, name, in_or_out)
else
--break
end
end
end
@@ -1410,8 +1407,6 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
if (name and unitCaster == "player") then
local playerName = _UnitName ("player")
_detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("player"), playerName, 0x00000417, _UnitGUID ("player"), playerName, 0x00000417, spellid, name, in_or_out)
else
break
end
end
@@ -1431,8 +1426,6 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
end
_detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("player"), playerName, 0x00000417, _UnitGUID ("player"), playerName, 0x00000417, spellid, name, in_or_out)
else
break
end
end