- fixed a problem with debuff uptime.

- fixed many issues with overall data.
- fixed some bugs with sword and book menus.
- fixed issue were garbage collector erased actors with interactions with the player.
- fixed damage dealt to targets on overall data.
- fixed issue with uptading raid dps on micro display for overall data.
- overall data now always use combat time fos dps and hps.
- added more trash mobs recognition.
This commit is contained in:
Tercio
2013-11-12 01:52:27 -02:00
parent 69a27ba149
commit 2047b3e375
21 changed files with 1585 additions and 1243 deletions
+13 -15
View File
@@ -477,23 +477,21 @@ function container_combatentes:remapear()
end
end
local function ReparaMapa (tabela)
local mapa = {}
for i = 1, #tabela._ActorTable do
mapa [tabela._ActorTable[i].nome] = i
end
tabela._NameIndexTable = mapa
end
function _detalhes.refresh:r_container_combatentes (container, shadow)
_setmetatable (container, _detalhes.container_combatentes)
container.__index = _detalhes.container_combatentes
container.funcao_de_criacao = container_combatentes:FuncaoDeCriacao (container.tipo)
ReparaMapa (container)
if (shadow ~= -1) then
--> reconstrói meta e indexes
_setmetatable (container, _detalhes.container_combatentes)
container.__index = _detalhes.container_combatentes
container.funcao_de_criacao = container_combatentes:FuncaoDeCriacao (container.tipo)
--> repara mapa
local mapa = {}
for i = 1, #container._ActorTable do
mapa [container._ActorTable[i].nome] = i
end
container._NameIndexTable = mapa
--> seta a shadow
container.shadow = shadow
end
end
function _detalhes.clear:c_container_combatentes (container)