Small bug fixes and improvements
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@@ -69,7 +69,7 @@ function Details:ScrollDamage()
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if (spellTable) then
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local line = self:GetLine(i)
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local time, token, hidding, sourceSerial, sourceName, sourceFlag, sourceFlag2, targetSerial, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill, school, resisted, blocked, absorbed, isCritical = unpack (spellTable)
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local time, token, hidding, sourceSerial, sourceName, sourceFlag, sourceFlag2, targetSerial, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill, school, resisted, blocked, absorbed, isCritical = unpack(spellTable)
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local spellName, _, spellIcon
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@@ -136,7 +136,7 @@ function Details:ScrollDamage()
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line:SetSize(scroll_width - 2, scroll_line_height)
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line:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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line:SetBackdropColor(unpack (backdrop_color))
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line:SetBackdropColor(unpack(backdrop_color))
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DF:Mixin(line, DF.HeaderFunctions)
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