Small bug fixes and improvements

This commit is contained in:
Tercio Jose
2022-10-10 13:26:13 -03:00
parent b588d5e30c
commit 1ed29008aa
119 changed files with 6556 additions and 6650 deletions
+6 -6
View File
@@ -28,7 +28,7 @@ function gump:NewLabel2 (parent, container, member, text, font, size, color)
end
if (color) then
newFontString:SetTextColor (unpack (color))
newFontString:SetTextColor (unpack(color))
end
newFontString:SetJustifyH("LEFT")
@@ -78,7 +78,7 @@ function gump:NewDetailsButton (parent, container, instancia, func, param1, para
new_button.supportFrame = CreateFrame("frame", nil, new_button)
new_button.supportFrame:SetPoint("topleft", new_button, "topleft")
new_button.supportFrame:SetPoint("bottomright", new_button, "bottomright")
new_button.supportFrame:SetFrameLevel (new_button:GetFrameLevel()+1)
new_button.supportFrame:SetFrameLevel(new_button:GetFrameLevel()+1)
new_button.supportFrame.disable_overlay = new_button.supportFrame:CreateTexture(nil, "overlay")
new_button.supportFrame.disable_overlay:SetTexture("Interface\\AddOns\\Details\\images\\button_disable_overlay")
@@ -189,7 +189,7 @@ function gump:NewDetailsButton (parent, container, instancia, func, param1, para
GameCooltip:Reset()
GameCooltip:SetType ("tooltip")
GameCooltip:SetColor ("main", "transparent")
GameCooltip:AddLine (new_button.tooltip)
GameCooltip:AddLine(new_button.tooltip)
GameCooltip:SetOwner(new_button)
GameCooltip:ShowCooltip()
end
@@ -270,7 +270,7 @@ function gump:NewTextBox (parent, container, member, func, param1, param2, w, h,
editbox:SetWidth(w)
editbox:SetHeight(h)
editbox:SetJustifyH("CENTER")
editbox:EnableMouse (true)
editbox:EnableMouse(true)
editbox:SetBackdrop(EditBoxBackdrop)
editbox:SetBackdropColor(0, 0, 0, 0.5)
editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
@@ -374,7 +374,7 @@ function gump:NewTextBox (parent, container, member, func, param1, param2, w, h,
GameCooltip:Reset()
GameCooltip:SetType ("tooltip")
GameCooltip:SetColor ("main", "transparent")
GameCooltip:AddLine (editbox.tooltip)
GameCooltip:AddLine(editbox.tooltip)
GameCooltip:SetOwner(editbox)
GameCooltip:ShowCooltip()
end
@@ -690,7 +690,7 @@ function gump:NewScrollBar2 (master, slave, x, y)
self.scrollMax = slave:GetHeight()-master:GetHeight()
if (self.scrollMax > 0) then
slider_gump:SetMinMaxValues (0, self.scrollMax)
slider_gump:SetMinMaxValues(0, self.scrollMax)
if (not slider_gump.ativo) then
slider_gump:Enable()
slider_gump.ativo = true