Small bug fixes and improvements
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+15
-15
@@ -103,7 +103,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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BaseTexture:SetDrawLayer ("ARTWORK", -5)
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BaseTexture:SetPoint("center", DetailsNewDamageRecord, "center", 0, 0)
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BaseTexture:SetSize(256, 64)
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BaseTexture:SetVertexColor (0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
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BaseTexture:SetVertexColor(0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
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--animations for BaseTexture
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@@ -131,13 +131,13 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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BigFlash:SetDrawLayer ("OVERLAY", 0)
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BigFlash:SetPoint("center", DetailsNewDamageRecord, "center", -2, 2)
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BigFlash:SetSize(314, 100)
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BigFlash:SetDesaturated (false)
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BigFlash:SetDesaturated(false)
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BigFlash:SetTexCoord (0.0010000000149012, 0.77400001525879, 0.0010000000149012, 0.65800003051758)
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if (0 ~= 0) then
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BigFlash:SetRotation (0)
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end
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BigFlash:SetVertexColor (0.96470373868942, 0.98823314905167, 0.99999779462814, 0.99999779462814)
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BigFlash:SetAlpha (1)
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BigFlash:SetVertexColor(0.96470373868942, 0.98823314905167, 0.99999779462814, 0.99999779462814)
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BigFlash:SetAlpha(1)
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BigFlash:SetBlendMode("ADD")
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--animations for BigFlash
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@@ -166,13 +166,13 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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FlashSwipe:SetDrawLayer ("OVERLAY", 7)
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FlashSwipe:SetPoint("center", DetailsNewDamageRecord, "center", -99, 0)
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FlashSwipe:SetSize(100, 57)
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FlashSwipe:SetDesaturated (false)
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FlashSwipe:SetDesaturated(false)
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FlashSwipe:SetTexCoord (0.78199996948242, 0.91900001525879, 0.0010000000149012, 0.2760000038147)
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if (0 ~= 0) then
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FlashSwipe:SetRotation (0)
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end
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FlashSwipe:SetVertexColor (0.86666476726532, 0.54117530584335, 0, 0.99999779462814)
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FlashSwipe:SetAlpha (1)
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FlashSwipe:SetVertexColor(0.86666476726532, 0.54117530584335, 0, 0.99999779462814)
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FlashSwipe:SetAlpha(1)
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FlashSwipe:SetBlendMode("ADD")
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--animations for FlashSwipe
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@@ -208,13 +208,13 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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Portrait:SetDrawLayer ("OVERLAY", -5)
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Portrait:SetPoint("center", DetailsNewDamageRecord, "center", 3, 0)
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Portrait:SetSize(246, 44)
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Portrait:SetDesaturated (false)
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Portrait:SetDesaturated(false)
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Portrait:SetTexCoord (0.051753740310669, 0.81701484680176, 0.086334381103516, 0.25102617263794)
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if (0 ~= 0) then
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Portrait:SetRotation (0)
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end
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Portrait:SetVertexColor (0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
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Portrait:SetAlpha (1)
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Portrait:SetVertexColor(0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
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Portrait:SetAlpha(1)
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Portrait:SetBlendMode("BLEND")
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--animations for Portrait
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@@ -259,13 +259,13 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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DamageIcon:SetDrawLayer ("OVERLAY", 2)
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DamageIcon:SetPoint("center", DetailsNewDamageRecord, "center", -97, 1)
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DamageIcon:SetSize(32, 32)
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DamageIcon:SetDesaturated (false)
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DamageIcon:SetDesaturated(false)
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DamageIcon:SetTexCoord (0.27200000762939, 0.51899997711182, 0.25837841033936, 0.51399997711182)
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if (0 ~= 0) then
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DamageIcon:SetRotation (0)
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end
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DamageIcon:SetVertexColor (0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
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DamageIcon:SetAlpha (1)
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DamageIcon:SetVertexColor(0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
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DamageIcon:SetAlpha(1)
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DamageIcon:SetBlendMode("BLEND")
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--animations for DamageIcon
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@@ -296,7 +296,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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NewDamageRecord:SetPoint("center", DetailsNewDamageRecord, "center", 18, 7)
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NewDamageRecord:SetSize(181, 20)
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NewDamageRecord:SetTextColor (1, 1, 1)
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NewDamageRecord:SetAlpha (1)
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NewDamageRecord:SetAlpha(1)
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NewDamageRecord:SetJustifyH("CENTER")
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--animations for NewDamageRecord
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@@ -335,7 +335,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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DamageAmount:SetPoint("center", DetailsNewDamageRecord, "center", 18, -7)
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DamageAmount:SetSize(100, 20)
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DamageAmount:SetTextColor (1, 1, 1)
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DamageAmount:SetAlpha (1)
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DamageAmount:SetAlpha(1)
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DamageAmount:SetJustifyH("CENTER")
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--animations for DamageAmount
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