small fixes for the npc ids update
This commit is contained in:
+82
-73
@@ -656,15 +656,15 @@ function Details:OpenForge()
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end
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events = events:sub (1, #events - 3)
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end
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local spellName, _, spellIcon = GetSpellInfo (data[1])
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local spellName, _, spellIcon = GetSpellInfo(data[1])
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return {
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index,
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spellIcon,
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{texture = spellIcon, texcoord = {.1, .9, .1, .9}},
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{text = spellName or "", id = data[1] or 1},
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data[1] or "",
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Details:GetSpellSchoolFormatedName (Details.spell_school_cache [spellName]) or "",
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Details:GetSpellSchoolFormatedName(Details.spell_school_cache [spellName]) or "",
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data[3] .. "|r",
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events,
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data[4],
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@@ -674,90 +674,98 @@ function Details:OpenForge()
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end
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end,
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fill_name = "DetailsForgeEncounterBossSpellsFillPanel",
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}
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}
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-----------------------------------------------
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local npc_ids_module = {
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name = "Npc IDs",
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desc = "Show a list of known npc IDs",
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--Npc Ids
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local ignoreNpcFunc = function(row)
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local data = all_modules[3].data[row]
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local npcId = data[1]
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if (not Details.npcid_ignored[npcId]) then
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Details.npcid_ignored[npcId] = true
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else
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Details.npcid_ignored[npcId] = nil
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end
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Details:UpdateParserGears()
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end
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local allNpcsModule = {
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name = "Npc List", --localize-me
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desc = "Show a list of known npcs", --localize-me
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filters_widgets = function()
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if (not DetailsForgeEncounterNpcIDsFilterPanel) then
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local w = CreateFrame ("frame", "DetailsForgeEncounterNpcIDsFilterPanel", f, "BackdropTemplate")
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w:SetSize (600, 20)
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w:SetPoint ("topleft", f, "topleft", 164, -40)
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--npc name filter
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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label:SetText ("Npc Name" .. ": ")
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label:SetPoint ("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeEncounterNpcIDsFilter")
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entry:SetHook ("OnTextChanged", function() f:refresh() end)
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entry:SetPoint ("left", label, "right", 2, 0)
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entry:SetTemplate (Details.gump:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local npcIdFrame = CreateFrame ("frame", "DetailsForgeEncounterNpcIDsFilterPanel", f, "BackdropTemplate")
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npcIdFrame:SetSize (600, 20)
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npcIdFrame:SetPoint ("topleft", f, "topleft", 164, -40)
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local filterSpellNameLabel = npcIdFrame:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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filterSpellNameLabel:SetText (L["STRING_FORGE_FILTER_SPELLNAME"] .. ": ")
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filterSpellNameLabel:SetPoint ("left", npcIdFrame, "left", 5, 0)
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local searchEntry = fw:CreateTextEntry(npcIdFrame, nil, 120, 20, "entry", "DetailsForgeEncounterNpcIDsFilter")
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searchEntry:SetHook("OnTextChanged", function() f:refresh() end)
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searchEntry:SetPoint("left", filterSpellNameLabel, "right", 2, 0)
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searchEntry:SetTemplate(Details.gump:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
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end
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return DetailsForgeEncounterNpcIDsFilterPanel
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end,
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search = function()
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local t = {}
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local filter_name = DetailsForgeEncounterNpcIDsFilter:GetText()
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local lower_FilterNpcName = lower (filter_name)
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local searchText = DetailsForgeEncounterNpcIDsFilter:GetText()
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searchText = lower(searchText)
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local npcPool = Details.npcid_pool
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for npcID, npcName in pairs (npcPool) do
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local can_add = true
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if (lower_FilterNpcName ~= "") then
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if (not lower (npcName):find (lower_FilterNpcName)) then
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can_add = false
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for npcId, npcName in pairs(npcPool) do
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local canAdd = true
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if (searchText ~= "") then
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if (not npcName:lower():find(searchText)) then
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canAdd = false
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end
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end
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if (can_add) then
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tinsert (t, {npcID, npcName})
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if (canAdd) then
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tinsert(t, {npcId, npcName})
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end
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table.sort (t, DetailsFramework.SortOrder2R)
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end
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table.sort(t, DetailsFramework.SortOrder2R)
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return t
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end,
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header = {
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{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
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{name = "NpcID", width = 100, type = "entry", func = no_func},
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{name = "Npc Name", width = 400, type = "entry", func = no_func},
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{name = L["STRING_FORGE_HEADER_NAME"], width = 200, type = "entry", func = no_func},
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{name = "NpcId", width = 60, type = "entry", func = no_func},
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{name = "Ignore", width = 50, type = "checkbox", func = ignoreNpcFunc, icon = [[Interface\Glues\LOGIN\Glues-CheckBox-Check]], notext = true, iconalign = "center"},
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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local data = self.module.data [index]
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fill_fillrows = function (index, self)
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local data = self.module.data[index]
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if (data) then
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local events = ""
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if (EncounterSpellEvents and EncounterSpellEvents [data[1]]) then
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for token, _ in pairs (EncounterSpellEvents [data[1]].token) do
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token = token:gsub ("SPELL_", "")
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events = events .. token .. ", "
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end
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events = events:sub (1, #events - 3)
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end
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local npcId = data[1]
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local npcName = data[2]
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local isIgnored = Details.npcid_ignored[npcId]
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return {
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index,
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data[1],
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data[2]
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{text = npcName, id = npcName},
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{text = npcId, id = npcId},
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isIgnored
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}
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else
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return nothing_to_show
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end
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end,
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fill_name = "DetailsForgeNpcIDsFillPanel",
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}
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}
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-----------------------------------------------
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local dbm_open_aura_creator = function (row)
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@@ -779,7 +787,7 @@ function Details:OpenForge()
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Details:OpenAuraPanel (data[2], spellname, spellicon, data.id, DETAILS_WA_TRIGGER_DBM_TIMER, DETAILS_WA_AURATYPE_TEXT, {dbm_timer_id = data[2], spellid = data[7], text = "Next " .. spellname .. " In", text_size = 72, icon = spellicon})
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end
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local dbm_timers_module = {
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name = L["STRING_FORGE_BUTTON_DBMTIMERS"],
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desc = L["STRING_FORGE_BUTTON_DBMTIMERS_DESC"],
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@@ -1080,20 +1088,21 @@ function Details:OpenForge()
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f.SelectModule = select_module
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f.AllModules = all_modules
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f:InstallModule (all_spells_module)
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f:InstallModule (encounter_spells_module)
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f:InstallModule (npc_ids_module)
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f:InstallModule (dbm_timers_module)
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f:InstallModule (bigwigs_timers_module)
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f:InstallModule (all_players_module)
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f:InstallModule (all_enemies_module)
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f:InstallModule (all_pets_module)
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f:InstallModule(all_spells_module)
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f:InstallModule(encounter_spells_module)
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f:InstallModule(allNpcsModule)
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f:InstallModule(dbm_timers_module)
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f:InstallModule(bigwigs_timers_module)
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f:InstallModule(all_players_module)
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f:InstallModule(all_enemies_module)
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f:InstallModule(all_pets_module)
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local brackets = {
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[4] = true,
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[3] = true,
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[4] = true,
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[6] = true
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}
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local lastButton
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@@ -1108,7 +1117,7 @@ function Details:OpenForge()
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b:SetWidth (140)
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if (lastButton) then
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if (brackets [i]) then
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if (brackets[i]) then
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b:SetPoint ("topleft", lastButton, "bottomleft", 0, -23)
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else
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b:SetPoint ("topleft", lastButton, "bottomleft", 0, -8)
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