Release Candidate 1
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@@ -55,6 +55,12 @@ local isReady, normalizedPercent, timeLeft, charges, minValue, maxValue, current
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@spells: a table containing spellIds {spellId, spellId, spellId, ...}
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openRaidLib.AddCooldownFilter(filterName, spells)
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--get a list of filters which a spell has, returns a table in map format: {[filterName] = true}
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--@spellId: the ID of a spell
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--@defaultFilterOnly (bool): if true only return built-in filters, example: "defensive-raid", "ofensive".
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--@customFiltersOnly (bool): if true onlt return a list of custom filters where the spell was added.
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local filterListArray = openRaidLib.GetSpellFilters(spellId, defaultFilterOnly, customFiltersOnly)
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--request information about a spell for all units in the raid, units which has this cooldown will report back with a "CooldownUpdate" event
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openRaidLib.RequestCooldownInfo(spellId)
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