Release Candidate 1

This commit is contained in:
Tercio Jose
2022-11-18 16:54:25 -03:00
parent bbbda84c68
commit 1c8dfb3ab7
96 changed files with 3053 additions and 1427 deletions
+4 -2
View File
@@ -28,6 +28,8 @@ function DF:CreateCoolTip()
return
end
local maxStatusBarValue = 100000000
local defaultBackdrop = {bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1,
tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}}
local defaultBackdropColor = {0.1215, 0.1176, 0.1294, 0.8000}
@@ -1159,7 +1161,7 @@ function DF:CreateCoolTip()
function gameCooltip:StatusBar(menuButton, statusBarSettings)
if (statusBarSettings) then
menuButton.statusbar:SetValue(statusBarSettings[1])
menuButton.statusbar:SetValue(Clamp(statusBarSettings[1], 0, maxStatusBarValue))
menuButton.statusbar:SetStatusBarColor(statusBarSettings[2], statusBarSettings[3], statusBarSettings[4], statusBarSettings[5])
menuButton.statusbar:SetHeight(20 + (gameCooltip.OptionsTable.StatusBarHeightMod or 0))
@@ -1171,7 +1173,7 @@ function DF:CreateCoolTip()
end
if (statusBarSettings[7]) then
menuButton.statusbar2:SetValue(statusBarSettings[7].value)
menuButton.statusbar2:SetValue(Clamp(statusBarSettings[7].value, 0, maxStatusBarValue))
menuButton.statusbar2.texture:SetTexture(statusBarSettings[7].texture or [[Interface\RaidFrame\Raid-Bar-Hp-Fill]])
if (statusBarSettings[7].specialSpark) then
menuButton.spark2:Show()