From 1c208a059a0037a9a434ddcb87bf54d39da306c1 Mon Sep 17 00:00:00 2001 From: Tercio Date: Mon, 26 Jan 2015 14:29:21 -0200 Subject: [PATCH] - RaidCheck (plugin): added an option to be able to use the report panel. - You Are Not Prepared (plugin): added Auto Close the window, can be disabled through its options panel. - Vanguard (plugin): Added Options Panel. - Details! is now using 'LibWindow-1.1' to save and restore the positioning of the windows, bug might appear, please report if something weird happen. - Improved specialization detection in order to try detect spec changes. - Added options to change the brackets and the separator for dps/percent block. - Added options for show (or hide) totals, dps and percent amount. - Added Segments shortcut menu pressing Shift + Right click. - Fixed positioning after reopen a window previously closed on last logon. - Fixed enemies display where sometimes the bars were black instead of red. - Fixed few places where spec icons wasn't being used on. - Fixed avoidance panel on Player Details Window where sometimes was giving errors. - Fixed priest shadow and holy detection. - Fixed blood and unholy spec icons. - Fixed an issue with 'Always Show me' feature where it was showing the player on Enemies display. --- classes/classe_others.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/classes/classe_others.lua b/classes/classe_others.lua index 67d39739..e876ead7 100644 --- a/classes/classe_others.lua +++ b/classes/classe_others.lua @@ -1073,11 +1073,11 @@ function atributo_misc:ToolTipCC (instancia, numero, barra) --> em quem quebrou --GameCooltip:AddLine (Loc ["STRING_TARGETS"] .. ":") - for _, target in _ipairs (_tabela.targets._ActorTable) do + for target_name, amount in _pairs (_tabela.targets) do - GameCooltip:AddLine (target.nome..": ", target.total) + GameCooltip:AddLine (target_name .. ": ", amount) - local classe = _detalhes:GetClass (target.nome) + local classe = _detalhes:GetClass (target_name) GameCooltip:AddIcon ([[Interface\AddOns\Details\images\espadas]], nil, 1, 14, 14) if (classe) then GameCooltip:AddIcon ([[Interface\AddOns\Details\images\classes_small]], nil, 2, 14, 14, unpack (_detalhes.class_coords [classe]))