- Fixed enemies display where sometimes the bars were black instead of red.

- Fixed few places where spec icons wasn't being used on.
- Added option to be able to use the report panel when reporting with RaidCheck plugin.
- Added Auto Close the window to You Are Not Prepared plugin.
This commit is contained in:
Tercio
2015-01-23 23:10:33 -02:00
parent f99a5dabf6
commit 18907c43dc
7 changed files with 90 additions and 20 deletions
+8 -2
View File
@@ -638,8 +638,13 @@
esta_barra.icone_classe:SetTexCoord (0.078125, 0.921875, 0.078125, 0.921875)
esta_barra.icone_classe:SetTexture (self.icon)
else
esta_barra.icone_classe:SetTexture (instancia.row_info.icon_file)
esta_barra.icone_classe:SetTexCoord (_unpack (CLASS_ICON_TCOORDS [self.classe])) --very slow method
if (instancia.row_info.use_spec_icons and (self.spec or self.my_actor.spec)) then
esta_barra.icone_classe:SetTexture (instancia.row_info.spec_file)
esta_barra.icone_classe:SetTexCoord (_unpack (_detalhes.class_specs_coords [self.spec or self.my_actor.spec]))
else
esta_barra.icone_classe:SetTexture (instancia.row_info.icon_file)
esta_barra.icone_classe:SetTexCoord (_unpack (CLASS_ICON_TCOORDS [self.classe]))
end
end
esta_barra.icone_classe:SetVertexColor (1, 1, 1)
end
@@ -773,6 +778,7 @@
}, atributo_custom.mt)
new_actor.displayName = new_actor.nome
new_actor.spec = actor.spec
if (actor.id) then
new_actor.id = actor.id