- Fixed enemies display where sometimes the bars were black instead of red.
- Fixed few places where spec icons wasn't being used on. - Added option to be able to use the report panel when reporting with RaidCheck plugin. - Added Auto Close the window to You Are Not Prepared plugin.
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@@ -638,8 +638,13 @@
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esta_barra.icone_classe:SetTexCoord (0.078125, 0.921875, 0.078125, 0.921875)
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esta_barra.icone_classe:SetTexture (self.icon)
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else
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esta_barra.icone_classe:SetTexture (instancia.row_info.icon_file)
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esta_barra.icone_classe:SetTexCoord (_unpack (CLASS_ICON_TCOORDS [self.classe])) --very slow method
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if (instancia.row_info.use_spec_icons and (self.spec or self.my_actor.spec)) then
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esta_barra.icone_classe:SetTexture (instancia.row_info.spec_file)
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esta_barra.icone_classe:SetTexCoord (_unpack (_detalhes.class_specs_coords [self.spec or self.my_actor.spec]))
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else
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esta_barra.icone_classe:SetTexture (instancia.row_info.icon_file)
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esta_barra.icone_classe:SetTexCoord (_unpack (CLASS_ICON_TCOORDS [self.classe]))
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end
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end
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esta_barra.icone_classe:SetVertexColor (1, 1, 1)
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end
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@@ -773,6 +778,7 @@
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}, atributo_custom.mt)
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new_actor.displayName = new_actor.nome
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new_actor.spec = actor.spec
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if (actor.id) then
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new_actor.id = actor.id
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