Bug Fixes
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@@ -2312,6 +2312,9 @@
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if (bIsShield) then
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spellTable.is_shield = true
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end
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spellTable.spellschool = spellType
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if (_current_combat.is_boss and sourceFlags and bitBand(sourceFlags, OBJECT_TYPE_ENEMY) ~= 0) then
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_detalhes.spell_school_cache[spellName] = spellType
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end
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