Use LibOpenRaid ThingsToMaintain for DF Cooldowns
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@@ -739,6 +739,7 @@ function breakdownWindowFrame.SetClassIcon(actorObject, class)
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breakdownWindowFrame.classIcon:SetTexCoord(.1, .9, .1, .9)
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elseif (actorObject.spec) then
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dprint(actorObject.spec)
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breakdownWindowFrame.classIcon:SetTexture([[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]])
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breakdownWindowFrame.classIcon:SetTexCoord(unpack(_detalhes.class_specs_coords [actorObject.spec]))
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else
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