use new spec icon file
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@@ -86,9 +86,9 @@ do
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if (iconType == "spec") then
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if (bWithAlpha) then
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return [[Interface\AddOns\Details\images\spec_icons_normal_alpha]]
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return [[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]]
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else
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return [[Interface\AddOns\Details\images\spec_icons_normal]]
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return [[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]]
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end
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else --if is class
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if (bWithAlpha) then
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@@ -206,9 +206,9 @@ do
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end
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if (useAlpha) then
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return [[Interface\AddOns\Details\images\spec_icons_normal_alpha]], unpack(Details.class_specs_coords [spec])
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return [[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]], unpack(Details.class_specs_coords [spec])
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else
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return [[Interface\AddOns\Details\images\spec_icons_normal]], unpack(Details.class_specs_coords[spec])
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return [[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]], unpack(Details.class_specs_coords[spec])
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end
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end
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@@ -251,7 +251,7 @@ do
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if (playerObject) then
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local spec = playerObject.spec
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if (spec) then
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texturePath = [[Interface\AddOns\Details\images\spec_icons_normal]]
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texturePath = [[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]]
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left, right, top, bottom = unpack(Details.class_specs_coords[spec])
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elseif (playerObject.classe) then
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