use new spec icon file

This commit is contained in:
andrew6180
2024-05-26 18:49:31 -07:00
parent b6264af117
commit 14c3a45d1a
11 changed files with 39 additions and 75 deletions
@@ -739,7 +739,7 @@ function breakdownWindowFrame.SetClassIcon(actorObject, class)
breakdownWindowFrame.classIcon:SetTexCoord(.1, .9, .1, .9)
elseif (actorObject.spec) then
breakdownWindowFrame.classIcon:SetTexture([[Interface\AddOns\Details\images\spec_icons_normal_alpha]])
breakdownWindowFrame.classIcon:SetTexture([[Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES-SPECS]])
breakdownWindowFrame.classIcon:SetTexCoord(unpack(_detalhes.class_specs_coords [actorObject.spec]))
else
local coords = CLASS_ICON_TCOORDS[class]