- New loc strings.
- Chromie should now be shown on damage and heal displays. - Fix for Ticket #198 'script run too long'. - Added boss target name on the first hit message. - Few improvements on the new death recap. - Added {rdps} and {rhps} for the data feed broker.
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+20
-1
@@ -461,6 +461,24 @@
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end
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end
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local get_raid_dps = function()
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local damage_raid = _detalhes.tabela_vigente and _detalhes.tabela_vigente.totals [1]
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if (damage_raid ) then
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return ToKFunctions [_detalhes.minimap.text_format] (_, damage_raid / _detalhes.tabela_vigente:GetCombatTime())
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else
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return 0
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end
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end
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local get_raid_hps = function()
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local healing_raid = _detalhes.tabela_vigente and _detalhes.tabela_vigente.totals [2]
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if (healing_raid ) then
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return ToKFunctions [_detalhes.minimap.text_format] (_, healing_raid / _detalhes.tabela_vigente:GetCombatTime())
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else
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return 0
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end
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end
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local get_player_damage = function()
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local damage_player = _detalhes.tabela_vigente(1, _detalhes.playername)
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if (damage_player) then
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@@ -480,13 +498,14 @@
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end
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local parse_broker_text = function()
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local text = _detalhes.data_broker_text
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if (text == "") then
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return
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end
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text = text:gsub ("{dmg}", get_player_damage)
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text = text:gsub ("{rdps}", get_raid_dps)
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text = text:gsub ("{rhps}", get_raid_hps)
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text = text:gsub ("{dps}", get_player_dps)
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text = text:gsub ("{heal}", get_player_heal)
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text = text:gsub ("{hps}", get_player_hps)
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