- more small fixes.
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@@ -305,6 +305,20 @@ local function CreatePluginFrames (data)
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EncounterDetails:SetTutorialCVar ("ENCOUNTER_DETAILS_TUTORIAL2", true)
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EncounterDetails:ButtonsTutorial()
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end
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--select latest emote segment
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Details_EncounterDetailsEmotesSegmentDropdown.MyObject:Select (1)
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Details_EncounterDetailsEmotesSegmentDropdown.MyObject:Refresh()
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FauxScrollFrame_SetOffset (EncounterDetails_EmoteScroll, 0)
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EncounterDetails:SetEmoteSegment (1)
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EncounterDetails_EmoteScroll:Update()
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if (EncounterDetailsFrame.ShowType ~= "emotes") then
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--hide emote frames
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for _, widget in pairs (EncounterDetails.Frame.EmoteWidgets) do
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widget:Hide()
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end
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end
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return true
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end
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@@ -856,7 +870,7 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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end
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EncounterDetails.update_enemy_spells()
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end
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EncounterDetails.LastSegmentShown = _combat_object
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-------------- set boss name and zone name --------------
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@@ -1490,6 +1490,10 @@ do
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scrollframe:Update()
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end
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function EncounterDetails:SetEmoteSegment (segment)
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emote_segment = segment
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end
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local segment_icon = [[Interface\AddOns\Details\images\icons]]
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local segment_icon_coord = {0.7373046875, 0.9912109375, 0.6416015625, 0.7978515625}
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local segment_icon_color = {1, 1, 1, 0.5}
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@@ -648,7 +648,7 @@ local runes_id = {
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focus_aug2:SetText (n)
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local bigger = math.max (amount1, amount2, amount3, amount4, amount5, amount6)
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local bigger = math.max (amount1, amount2, amount3, amount4, amount5, amount6, amount7)
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show_panel:SetHeight (100 + (bigger * 10))
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end
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@@ -216,7 +216,7 @@ local blackrock_foundry = {
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},
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[8] = {
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boss = "Kromog, Legend of the Mountain",
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boss = "Kromog",
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portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Kromog]],
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--> spell list
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