General Fixes
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@@ -376,8 +376,6 @@ spell.counter = how many hits this spell made.
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spell.id = spellid
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spell.successful_casted = how many times this spell has been casted successfully (only for enemies).
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- players has its own spell cast counter inside Misc Container with the member "spell_cast".
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- the reason os this is spell_cast holds all spells regardless of its attribute (can hold healing/damage/energy/misc).
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spell.n_min = minimal damage made on a normal hit.
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spell.n_max = max damage made on a normal hit.
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