- Added an option for lock micro displays. When locked they don't interact with mouse or stay on top of menus.
- Fixed ticket #49: death display not working correctly with sort direction bottom-to-top. - Fixed an issue with death display where the text wasn't updating their width correctly. - Fixed an issue with energy and miscellaneous displays type not working correctly with bar animations. - Fixed an issue while loading old profiles wans't updating their values for newer versions of the addon.
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@@ -43,6 +43,20 @@
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end
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end
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function _detalhes.StatusBar:LockDisplays (instance, locked)
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if (instance.StatusBar.center and instance.StatusBar.left and instance.StatusBar.right) then
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if (locked) then
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instance.StatusBar.center.frame:EnableMouse (false)
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instance.StatusBar.left.frame:EnableMouse (false)
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instance.StatusBar.right.frame:EnableMouse (false)
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else
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instance.StatusBar.center.frame:EnableMouse (true)
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instance.StatusBar.left.frame:EnableMouse (true)
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instance.StatusBar.right.frame:EnableMouse (true)
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end
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end
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end
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--> create a plugin child for an instance
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function _detalhes.StatusBar:CreateStatusBarChildForInstance (instance, pluginName)
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local PluginObject = _detalhes.StatusBar.NameTable [pluginName]
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@@ -291,7 +305,9 @@
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--|TTexturePath: size X: size Y: point offset Y X : texture size : coordx1 L : coordx2 R : coordy1 T : coordy2 B |t
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-- left click: 0.0019531:0.1484375:0.4257813:0.6210938 right click: 0.0019531:0.1484375:0.6269531:0.8222656
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_detalhes.OnEnterMainWindow (frame.child.instance)
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local instance = frame.child.instance
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_detalhes.OnEnterMainWindow (instance)
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frame:SetBackdrop (on_enter_backdrop)
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frame:SetBackdropColor (0.7, 0.7, 0.7, 0.6)
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